V4L/DVB (12483): Use DIV_ROUND_CLOSEST
The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d
but is perhaps more readable.
The semantic patch that makes this change is as follows:
(http://www.emn.fr/x-info/coccinelle/)
// <smpl>
@haskernel@
@@
@depends on haskernel@
expression x,__divisor;
@@
- (((x) + ((__divisor) / 2)) / (__divisor))
+ DIV_ROUND_CLOSEST(x,__divisor)
// </smpl>
Signed-off-by: Julia Lawall <julia@diku.dk>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
diff --git a/drivers/media/video/v4l1-compat.c b/drivers/media/video/v4l1-compat.c
index 02f2a6d..761fbd6 100644
--- a/drivers/media/video/v4l1-compat.c
+++ b/drivers/media/video/v4l1-compat.c
@@ -76,9 +76,8 @@
dprintk("VIDIOC_G_CTRL: %d\n", err);
return 0;
}
- return ((ctrl2.value - qctrl2.minimum) * 65535
- + (qctrl2.maximum - qctrl2.minimum) / 2)
- / (qctrl2.maximum - qctrl2.minimum);
+ return DIV_ROUND_CLOSEST((ctrl2.value-qctrl2.minimum) * 65535,
+ qctrl2.maximum - qctrl2.minimum);
}
return 0;
}