block: add notion of a chunk size for request merging

Some drivers have different limits on what size a request should
optimally be, depending on the offset of the request. Similar to
dividing a device into chunks. Add a setting that allows the driver
to inform the block layer of such a chunk size. The block layer will
then prevent merging across the chunks.

This is needed to optimally support NVMe with a non-zero stripe size.

Signed-off-by: Jens Axboe <axboe@fb.com>
diff --git a/block/blk-settings.c b/block/blk-settings.c
index 5d21239..a2b9cb1 100644
--- a/block/blk-settings.c
+++ b/block/blk-settings.c
@@ -113,6 +113,7 @@
 	lim->seg_boundary_mask = BLK_SEG_BOUNDARY_MASK;
 	lim->max_segment_size = BLK_MAX_SEGMENT_SIZE;
 	lim->max_sectors = lim->max_hw_sectors = BLK_SAFE_MAX_SECTORS;
+	lim->chunk_sectors = 0;
 	lim->max_write_same_sectors = 0;
 	lim->max_discard_sectors = 0;
 	lim->discard_granularity = 0;
@@ -277,6 +278,23 @@
 EXPORT_SYMBOL(blk_queue_max_hw_sectors);
 
 /**
+ * blk_queue_chunk_sectors - set size of the chunk for this queue
+ * @q:  the request queue for the device
+ * @chunk_sectors:  chunk sectors in the usual 512b unit
+ *
+ * Description:
+ *    If a driver doesn't want IOs to cross a given chunk size, it can set
+ *    this limit and prevent merging across chunks. Note that the chunk size
+ *    must currently be a power-of-2 in sectors.
+ **/
+void blk_queue_chunk_sectors(struct request_queue *q, unsigned int chunk_sectors)
+{
+	BUG_ON(!is_power_of_2(chunk_sectors));
+	q->limits.chunk_sectors = chunk_sectors;
+}
+EXPORT_SYMBOL(blk_queue_chunk_sectors);
+
+/**
  * blk_queue_max_discard_sectors - set max sectors for a single discard
  * @q:  the request queue for the device
  * @max_discard_sectors: maximum number of sectors to discard