drm/radeon: don't leave fence blocked process on failed GPU reset

Force all fence to signal if GPU reset failed so no process get stuck
on waiting fence.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index 5dc744d..aae7314 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -225,6 +225,7 @@
 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring);
 int radeon_fence_driver_init(struct radeon_device *rdev);
 void radeon_fence_driver_fini(struct radeon_device *rdev);
+void radeon_fence_driver_force_completion(struct radeon_device *rdev);
 int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, int ring);
 void radeon_fence_process(struct radeon_device *rdev, int ring);
 bool radeon_fence_signaled(struct radeon_fence *fence);