commit | 774c389fae5e5a78a4aa75f927ab59fa0ff8a0d2 | [log] [tgz] |
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author | Marek Olšák <maraeo@gmail.com> | Fri Mar 01 13:40:31 2013 +0100 |
committer | Alex Deucher <alexander.deucher@amd.com> | Thu Mar 07 12:58:59 2013 -0500 |
tree | 9cdd689cf31af822bff13fb964049627051b9b52 | |
parent | d808fc882928bfe3cab87dd960ca28715e461ce4 [diff] |
drm/radeon: don't check mipmap alignment if MIP_ADDRESS is FMASK The MIP_ADDRESS state has 2 meanings. If the texture has one sample per pixel, it's a pointer to the mipmap chain. If the texture has multiple samples per pixel, it's a pointer to FMASK, a metadata buffer needed for reading compressed MSAA textures. The mipmap alignment rules do not apply to FMASK. Signed-off-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>