cpusets: randomize node rotor used in cpuset_mem_spread_node()

[ This patch has already been accepted as commit 0ac0c0d0f837 but later
  reverted (commit 35926ff5fba8) because it itroduced arch specific
  __node_random which was defined only for x86 code so it broke other
  archs.  This is a followup without any arch specific code.  Other than
  that there are no functional changes.]

Some workloads that create a large number of small files tend to assign
too many pages to node 0 (multi-node systems).  Part of the reason is
that the rotor (in cpuset_mem_spread_node()) used to assign nodes starts
at node 0 for newly created tasks.

This patch changes the rotor to be initialized to a random node number
of the cpuset.

[akpm@linux-foundation.org: fix layout]
[Lee.Schermerhorn@hp.com: Define stub numa_random() for !NUMA configuration]
[mhocko@suse.cz: Make it arch independent]
[akpm@linux-foundation.org: fix CONFIG_NUMA=y, MAX_NUMNODES>1 build]
Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Lee Schermerhorn <lee.schermerhorn@hp.com>
Signed-off-by: Michal Hocko <mhocko@suse.cz>
Reviewed-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Paul Menage <menage@google.com>
Cc: Jack Steiner <steiner@sgi.com>
Cc: Robin Holt <holt@sgi.com>
Cc: David Rientjes <rientjes@google.com>
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: David Rientjes <rientjes@google.com>
Cc: Jack Steiner <steiner@sgi.com>
Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Cc: Lee Schermerhorn <lee.schermerhorn@hp.com>
Cc: Michal Hocko <mhocko@suse.cz>
Cc: Paul Menage <menage@google.com>
Cc: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Robin Holt <holt@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index dcafe0b..3bac44c 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -144,6 +144,7 @@
 extern void bitmap_release_region(unsigned long *bitmap, int pos, int order);
 extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order);
 extern void bitmap_copy_le(void *dst, const unsigned long *src, int nbits);
+extern int bitmap_ord_to_pos(const unsigned long *bitmap, int n, int bits);
 
 #define BITMAP_LAST_WORD_MASK(nbits)					\
 (									\