drm/msm: Allow exported dma-bufs to be mapped

Currently msm does not implement gem_prime_mmap. Without this it is not
possible to draw onto a dma-buf from userspace (making its very hard to
implement the Android rendering model).

Fixing this is just a matter of adding a little boilerplate.

Signed-off-by: Daniel Thompson <daniel.thompson@linaro.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h
index a0398b7..c763c194 100644
--- a/drivers/gpu/drm/msm/msm_drv.h
+++ b/drivers/gpu/drm/msm/msm_drv.h
@@ -159,6 +159,8 @@
 int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
 		struct drm_file *file);
 
+int msm_gem_mmap_obj(struct drm_gem_object *obj,
+			struct vm_area_struct *vma);
 int msm_gem_mmap(struct file *filp, struct vm_area_struct *vma);
 int msm_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf);
 uint64_t msm_gem_mmap_offset(struct drm_gem_object *obj);
@@ -175,6 +177,7 @@
 struct sg_table *msm_gem_prime_get_sg_table(struct drm_gem_object *obj);
 void *msm_gem_prime_vmap(struct drm_gem_object *obj);
 void msm_gem_prime_vunmap(struct drm_gem_object *obj, void *vaddr);
+int msm_gem_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
 struct drm_gem_object *msm_gem_prime_import_sg_table(struct drm_device *dev,
 		struct dma_buf_attachment *attach, struct sg_table *sg);
 int msm_gem_prime_pin(struct drm_gem_object *obj);