lockd: Split nlm_release_call()
The nlm_release_call() function is invoked from both the server and
the client side. We're about to introduce a distinct server- and
client-side nlm_release_host(), so nlm_release_call() must first be
split into a client-side and a server-side version.
Signed-off-by: Chuck Lever <chuck.lever@oracle.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/include/linux/lockd/lockd.h b/include/linux/lockd/lockd.h
index 2dee05e..a32ba62 100644
--- a/include/linux/lockd/lockd.h
+++ b/include/linux/lockd/lockd.h
@@ -202,9 +202,9 @@
* Lockd client functions
*/
struct nlm_rqst * nlm_alloc_call(struct nlm_host *host);
-void nlm_release_call(struct nlm_rqst *);
int nlm_async_call(struct nlm_rqst *, u32, const struct rpc_call_ops *);
int nlm_async_reply(struct nlm_rqst *, u32, const struct rpc_call_ops *);
+void nlmclnt_release_call(struct nlm_rqst *);
struct nlm_wait * nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl);
void nlmclnt_finish_block(struct nlm_wait *block);
int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout);
@@ -267,6 +267,7 @@
void nlmsvc_traverse_blocks(struct nlm_host *, struct nlm_file *,
nlm_host_match_fn_t match);
void nlmsvc_grant_reply(struct nlm_cookie *, __be32);
+void nlmsvc_release_call(struct nlm_rqst *);
/*
* File handling for the server personality