lockd: Split nlm_release_call()

The nlm_release_call() function is invoked from both the server and
the client side.  We're about to introduce a distinct server- and
client-side nlm_release_host(), so nlm_release_call() must first be
split into a client-side and a server-side version.

Signed-off-by: Chuck Lever <chuck.lever@oracle.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/include/linux/lockd/lockd.h b/include/linux/lockd/lockd.h
index 2dee05e..a32ba62 100644
--- a/include/linux/lockd/lockd.h
+++ b/include/linux/lockd/lockd.h
@@ -202,9 +202,9 @@
  * Lockd client functions
  */
 struct nlm_rqst * nlm_alloc_call(struct nlm_host *host);
-void		  nlm_release_call(struct nlm_rqst *);
 int		  nlm_async_call(struct nlm_rqst *, u32, const struct rpc_call_ops *);
 int		  nlm_async_reply(struct nlm_rqst *, u32, const struct rpc_call_ops *);
+void		  nlmclnt_release_call(struct nlm_rqst *);
 struct nlm_wait * nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl);
 void		  nlmclnt_finish_block(struct nlm_wait *block);
 int		  nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout);
@@ -267,6 +267,7 @@
 void		  nlmsvc_traverse_blocks(struct nlm_host *, struct nlm_file *,
 					nlm_host_match_fn_t match);
 void		  nlmsvc_grant_reply(struct nlm_cookie *, __be32);
+void		  nlmsvc_release_call(struct nlm_rqst *);
 
 /*
  * File handling for the server personality