Input: drivers/input/joystick - don't access dev->private directly
Use input_get_drvdata() and input_set_drvdata() instead.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index fec8b3d..f0ff783 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -185,7 +185,7 @@
static int interact_open(struct input_dev *dev)
{
- struct interact *interact = dev->private;
+ struct interact *interact = input_get_drvdata(dev);
gameport_start_polling(interact->gameport);
return 0;
@@ -197,7 +197,7 @@
static void interact_close(struct input_dev *dev)
{
- struct interact *interact = dev->private;
+ struct interact *interact = input_get_drvdata(dev);
gameport_stop_polling(interact->gameport);
}
@@ -262,7 +262,8 @@
input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
input_dev->id.product = interact_type[i].id;
input_dev->id.version = 0x0100;
- input_dev->private = interact;
+
+ input_set_drvdata(input_dev, interact);
input_dev->open = interact_open;
input_dev->close = interact_close;