[PATCH] vt: refactor console SAK processing

This does several things.
- It moves looking up of the current foreground console into process
  context where we can safely take the semaphore that protects this
  operation.
- It uses the new flavor of work queue processing.
- This generates a factor of do_SAK, __do_SAK that runs immediately.
- This calls __do_SAK with the console semaphore held ensuring nothing
  else happens to the console while we process the SAK operation.
- With the console SAK processing moved into process context this
  patch removes the xchg operations that I used to attempt to attomically
  update struct pid, because of the strange locking used in the SAK processing.
  With SAK using the normal console semaphore nothing special is needed.

Cc: Oleg Nesterov <oleg@tv-sign.ru>
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/char/keyboard.c b/drivers/char/keyboard.c
index 7a6c1c0..c654a3e 100644
--- a/drivers/char/keyboard.c
+++ b/drivers/char/keyboard.c
@@ -595,15 +595,9 @@
 
 static void fn_SAK(struct vc_data *vc)
 {
-	struct tty_struct *tty = vc->vc_tty;
-
-	/*
-	 * SAK should also work in all raw modes and reset
-	 * them properly.
-	 */
-	if (tty)
-		do_SAK(tty);
-	reset_vc(vc);
+	struct work_struct *SAK_work = &vc_cons[fg_console].SAK_work;
+	PREPARE_WORK(SAK_work, vc_SAK);
+	schedule_work(SAK_work);
 }
 
 static void fn_null(struct vc_data *vc)