drm/msm: validate flags, etc
After reading a nice article on LWN[1], I went back and double checked
my handling of invalid-input checking. Turns out there were a couple
places I had missed.
Since the driver is fairly young, and the devices it supports are really
only just barely usable for basic stuff (serial console) with an
upstream kernel, I think we should fix this now and revert specific
parts of this patch later in the unlikely event that a regression is
reported.
[1] https://lwn.net/Articles/588444/
Signed-off-by: Rob Clark <robdclark@gmail.com>
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index bf91a78..0664c31 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -70,6 +70,12 @@
#define MSM_BO_WC 0x00020000
#define MSM_BO_UNCACHED 0x00040000
+#define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
+ MSM_BO_GPU_READONLY | \
+ MSM_BO_CACHED | \
+ MSM_BO_WC | \
+ MSM_BO_UNCACHED)
+
struct drm_msm_gem_new {
uint64_t size; /* in */
uint32_t flags; /* in, mask of MSM_BO_x */
@@ -86,6 +92,8 @@
#define MSM_PREP_WRITE 0x02
#define MSM_PREP_NOSYNC 0x04
+#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
+
struct drm_msm_gem_cpu_prep {
uint32_t handle; /* in */
uint32_t op; /* in, mask of MSM_PREP_x */
@@ -153,6 +161,9 @@
*/
#define MSM_SUBMIT_BO_READ 0x0001
#define MSM_SUBMIT_BO_WRITE 0x0002
+
+#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
+
struct drm_msm_gem_submit_bo {
uint32_t flags; /* in, mask of MSM_SUBMIT_BO_x */
uint32_t handle; /* in, GEM handle */