KVM: PPC: Simplify kvmppc_load_up_(FPU|VMX|VSX)

We don't need as complex code. I had some thinkos while writing it, figuring
I needed to support PPC32 paths on PPC64 which would have required DR=0, but
everything just runs fine with DR=1.

So let's make the functions simple C call wrappers that reserve some space on
the stack for the respective functions to clobber.

Fixes out-of-RMA-access (and thus guest FPU loading) on the PS3.

Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
diff --git a/arch/powerpc/kvm/book3s_64_rmhandlers.S b/arch/powerpc/kvm/book3s_64_rmhandlers.S
index c83c60a..bd08535 100644
--- a/arch/powerpc/kvm/book3s_64_rmhandlers.S
+++ b/arch/powerpc/kvm/book3s_64_rmhandlers.S
@@ -164,24 +164,15 @@
 #define define_load_up(what) 				\
 							\
 _GLOBAL(kvmppc_load_up_ ## what);			\
-	subi	r1, r1, INT_FRAME_SIZE;			\
+	stdu	r1, -INT_FRAME_SIZE(r1);		\
 	mflr	r3;					\
 	std	r3, _LINK(r1);				\
-	mfmsr	r4;					\
-	std	r31, GPR3(r1);				\
-	mr	r31, r4;				\
-	li	r5, MSR_DR;				\
-	oris	r5, r5, MSR_EE@h;			\
-	andc	r4, r4, r5;				\
-	mtmsr	r4;					\
 							\
 	bl	.load_up_ ## what;			\
 							\
-	mtmsr	r31;					\
 	ld	r3, _LINK(r1);				\
-	ld	r31, GPR3(r1);				\
-	addi	r1, r1, INT_FRAME_SIZE;			\
 	mtlr	r3;					\
+	addi	r1, r1, INT_FRAME_SIZE;			\
 	blr
 
 define_load_up(fpu)