fbdev: sh_mobile_lcdc: Split LCDC start code from sh_mobile_lcdc_start
Splitting the LCDC start code from clock, MERAM and panel management
will make the code usable by runtime PM.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
diff --git a/drivers/video/sh_mobile_lcdcfb.h b/drivers/video/sh_mobile_lcdcfb.h
index aeed668..a06219b 100644
--- a/drivers/video/sh_mobile_lcdcfb.h
+++ b/drivers/video/sh_mobile_lcdcfb.h
@@ -18,6 +18,13 @@
struct fb_info;
struct backlight_device;
+/*
+ * struct sh_mobile_lcdc_chan - LCDC display channel
+ *
+ * @base_addr_y: Frame buffer viewport base address (luma component)
+ * @base_addr_c: Frame buffer viewport base address (chroma component)
+ * @pitch: Frame buffer line pitch
+ */
struct sh_mobile_lcdc_chan {
struct sh_mobile_lcdc_priv *lcdc;
unsigned long *reg_offs;
@@ -40,6 +47,10 @@
int blank_status;
struct mutex open_lock; /* protects the use counter */
int meram_enabled;
+
+ unsigned long base_addr_y;
+ unsigned long base_addr_c;
+ unsigned int pitch;
};
#endif