ALSA: line6: Use incremental loop

Using a decremental loop without particular reasons worsens the
readability a lot.  Use incremental loops instead.

Tested-by: Chris Rorvick <chris@rorvick.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/sound/usb/line6/playback.c b/sound/usb/line6/playback.c
index 1c9f95a..ab9a83f 100644
--- a/sound/usb/line6/playback.c
+++ b/sound/usb/line6/playback.c
@@ -297,7 +297,7 @@
 {
 	unsigned int i;
 
-	for (i = LINE6_ISO_BUFFERS; i--;) {
+	for (i = 0; i < LINE6_ISO_BUFFERS; i++) {
 		if (test_bit(i, &line6pcm->active_urb_out)) {
 			if (!test_and_set_bit(i, &line6pcm->unlink_urb_out)) {
 				struct urb *u = line6pcm->urb_audio_out[i];
@@ -320,7 +320,7 @@
 
 	do {
 		alive = 0;
-		for (i = LINE6_ISO_BUFFERS; i--;) {
+		for (i = 0; i < LINE6_ISO_BUFFERS; i++) {
 			if (test_bit(i, &line6pcm->active_urb_out))
 				alive++;
 		}
@@ -366,14 +366,14 @@
 	line6pcm->last_frame_out = urb->start_frame;
 
 	/* find index of URB */
-	for (index = LINE6_ISO_BUFFERS; index--;)
+	for (index = 0; index < LINE6_ISO_BUFFERS; index++)
 		if (urb == line6pcm->urb_audio_out[index])
 			break;
 
-	if (index < 0)
+	if (index >= LINE6_ISO_BUFFERS)
 		return;		/* URB has been unlinked asynchronously */
 
-	for (i = LINE6_ISO_PACKETS; i--;)
+	for (i = 0; i < LINE6_ISO_PACKETS; i++)
 		length += urb->iso_frame_desc[i].length;
 
 	spin_lock_irqsave(&line6pcm->lock_audio_out, flags);
@@ -390,7 +390,7 @@
 
 	clear_bit(index, &line6pcm->active_urb_out);
 
-	for (i = LINE6_ISO_PACKETS; i--;)
+	for (i = 0; i < LINE6_ISO_PACKETS; i++)
 		if (urb->iso_frame_desc[i].status == -EXDEV) {
 			shutdown = 1;
 			break;