fbdev: sh_mobile_lcdc: Fix pan offset computation in YUV mode

The chroma plane offset in memory is equal to the luma plane maximum
size. Fix offset computations.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
diff --git a/drivers/video/sh_mobile_lcdcfb.h b/drivers/video/sh_mobile_lcdcfb.h
index e53cd11..0f92f65 100644
--- a/drivers/video/sh_mobile_lcdcfb.h
+++ b/drivers/video/sh_mobile_lcdcfb.h
@@ -47,6 +47,7 @@
 /*
  * struct sh_mobile_lcdc_chan - LCDC display channel
  *
+ * @pan_y_offset: Panning linear offset in bytes (luma component)
  * @base_addr_y: Frame buffer viewport base address (luma component)
  * @base_addr_c: Frame buffer viewport base address (chroma component)
  * @pitch: Frame buffer line pitch
@@ -68,7 +69,7 @@
 	unsigned long fb_size;
 
 	dma_addr_t dma_handle;
-	unsigned long pan_offset;
+	unsigned long pan_y_offset;
 
 	unsigned long frame_end;
 	wait_queue_head_t frame_end_wait;