Input: struct device - replace bus_id with dev_name(), dev_set_name()

Acked-by: Greg Kroah-Hartman <gregkh@suse.de>
Signed-off-by: Kay Sievers <kay.sievers@vrfy.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index 2880eaa..ebf4be5 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -530,8 +530,7 @@
 
 	mutex_init(&gameport->drv_mutex);
 	device_initialize(&gameport->dev);
-	snprintf(gameport->dev.bus_id, sizeof(gameport->dev.bus_id),
-		 "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1);
+	dev_set_name(&gameport->dev, "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1);
 	gameport->dev.bus = &gameport_bus;
 	gameport->dev.release = gameport_release_port;
 	if (gameport->parent)
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index 2b282cd..db556b7 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -226,7 +226,7 @@
 	ns558->gameport = port;
 
 	gameport_set_name(port, "NS558 PnP Gameport");
-	gameport_set_phys(port, "pnp%s/gameport0", dev->dev.bus_id);
+	gameport_set_phys(port, "pnp%s/gameport0", dev_name(&dev->dev));
 	port->dev.parent = &dev->dev;
 	port->io = ioport;