GPU-DRM-Savage: Use memdup_user() rather than duplicating

Reuse existing functionality from memdup_user() instead of keeping
duplicate source code.

This issue was detected by using the Coccinelle software.

Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/021efa32-c259-e799-a80e-630972291815@users.sourceforge.net
1 file changed