[IA64] Increase max node count on SN platforms

Node number are kept in the cpu_to_node_map which is
currently defined as u8. Change to u16 to accomodate
larger node numbers.

Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
diff --git a/arch/ia64/kernel/numa.c b/arch/ia64/kernel/numa.c
index a68ce66..0766493 100644
--- a/arch/ia64/kernel/numa.c
+++ b/arch/ia64/kernel/numa.c
@@ -25,7 +25,7 @@
 #include <asm/processor.h>
 #include <asm/smp.h>
 
-u8 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
+u16 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
 EXPORT_SYMBOL(cpu_to_node_map);
 
 cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;
diff --git a/include/asm-ia64/numa.h b/include/asm-ia64/numa.h
index 3ae128f..dae6aeb 100644
--- a/include/asm-ia64/numa.h
+++ b/include/asm-ia64/numa.h
@@ -23,7 +23,7 @@
 
 #include <asm/mmzone.h>
 
-extern u8 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
+extern u16 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
 extern cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;
 
 /* Stuff below this line could be architecture independent */