drm/nvc0/gr: calculate some more of our magic numbers

Again, doesn't quite match NVIDIA's, but not sure it really matters.  This
will however, match the same rules we use to calculate the other related
grctx magics.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
diff --git a/drivers/gpu/drm/nouveau/nvc0_graph.c b/drivers/gpu/drm/nouveau/nvc0_graph.c
index c4b65fa..ca6db20 100644
--- a/drivers/gpu/drm/nouveau/nvc0_graph.c
+++ b/drivers/gpu/drm/nouveau/nvc0_graph.c
@@ -296,7 +296,9 @@
 nvc0_graph_init_gpc_0(struct drm_device *dev)
 {
 	struct nvc0_graph_priv *priv = nv_engine(dev, NVOBJ_ENGINE_GR);
-	int gpc;
+	u32 data[TP_MAX / 8];
+	u8  tpnr[GPC_MAX];
+	int i, gpc, tpc;
 
 	/*
 	 *      TP      ROP UNKVAL(magic_not_rop_nr)
@@ -305,26 +307,30 @@
 	 * 465: 3/4/4/0 4        7
 	 * 470: 3/3/4/4 5        5
 	 * 480: 3/4/4/4 6        6
-
+	 *
 	 * magicgpc918
 	 * 450: 00200000 00000000001000000000000000000000
 	 * 460: 00124925 00000000000100100100100100100101
 	 * 465: 000ba2e9 00000000000010111010001011101001
 	 * 470: 00092493 00000000000010010010010010010011
 	 * 480: 00088889 00000000000010001000100010001001
-
-	 * filled values up to tp_total, remainder 0
-	 * 450: 00003210 00000000 00000000 00000000
-	 * 460: 02321100 00000000 00000000 00000000
-	 * 465: 22111000 00000233 00000000 00000000
-	 * 470: 11110000 00233222 00000000 00000000
-	 * 480: 11110000 03332222 00000000 00000000
 	 */
 
-	nv_wr32(dev, GPC_BCAST(0x0980), priv->magicgpc980[0]);
-	nv_wr32(dev, GPC_BCAST(0x0984), priv->magicgpc980[1]);
-	nv_wr32(dev, GPC_BCAST(0x0988), priv->magicgpc980[2]);
-	nv_wr32(dev, GPC_BCAST(0x098c), priv->magicgpc980[3]);
+	memset(data, 0x00, sizeof(data));
+	memcpy(tpnr, priv->tp_nr, sizeof(priv->tp_nr));
+	for (i = 0, gpc = -1; i < priv->tp_total; i++) {
+		do {
+			gpc = (gpc + 1) % priv->gpc_nr;
+		} while (!tpnr[gpc]);
+		tpc = priv->tp_nr[gpc] - tpnr[gpc]--;
+
+		data[i / 8] |= tpc << ((i % 8) * 4);
+	}
+
+	nv_wr32(dev, GPC_BCAST(0x0980), data[0]);
+	nv_wr32(dev, GPC_BCAST(0x0984), data[1]);
+	nv_wr32(dev, GPC_BCAST(0x0988), data[2]);
+	nv_wr32(dev, GPC_BCAST(0x098c), data[3]);
 
 	for (gpc = 0; gpc < priv->gpc_nr; gpc++) {
 		nv_wr32(dev, GPC_UNIT(gpc, 0x0914), priv->magic_not_rop_nr << 8 |
@@ -730,43 +736,23 @@
 		if (priv->tp_total == 11) { /* 465, 3/4/4/0, 4 */
 			priv->magic_not_rop_nr = 0x07;
 			/* filled values up to tp_total, the rest 0 */
-			priv->magicgpc980[0]   = 0x22111000;
-			priv->magicgpc980[1]   = 0x00000233;
-			priv->magicgpc980[2]   = 0x00000000;
-			priv->magicgpc980[3]   = 0x00000000;
 			priv->magicgpc918      = 0x000ba2e9;
 		} else
 		if (priv->tp_total == 14) { /* 470, 3/3/4/4, 5 */
 			priv->magic_not_rop_nr = 0x05;
-			priv->magicgpc980[0]   = 0x11110000;
-			priv->magicgpc980[1]   = 0x00233222;
-			priv->magicgpc980[2]   = 0x00000000;
-			priv->magicgpc980[3]   = 0x00000000;
 			priv->magicgpc918      = 0x00092493;
 		} else
 		if (priv->tp_total == 15) { /* 480, 3/4/4/4, 6 */
 			priv->magic_not_rop_nr = 0x06;
-			priv->magicgpc980[0]   = 0x11110000;
-			priv->magicgpc980[1]   = 0x03332222;
-			priv->magicgpc980[2]   = 0x00000000;
-			priv->magicgpc980[3]   = 0x00000000;
 			priv->magicgpc918      = 0x00088889;
 		}
 		break;
 	case 0xc3: /* 450, 4/0/0/0, 2 */
 		priv->magic_not_rop_nr = 0x03;
-		priv->magicgpc980[0]   = 0x00003210;
-		priv->magicgpc980[1]   = 0x00000000;
-		priv->magicgpc980[2]   = 0x00000000;
-		priv->magicgpc980[3]   = 0x00000000;
 		priv->magicgpc918      = 0x00200000;
 		break;
 	case 0xc4: /* 460, 3/4/0/0, 4 */
 		priv->magic_not_rop_nr = 0x01;
-		priv->magicgpc980[0]   = 0x02321100;
-		priv->magicgpc980[1]   = 0x00000000;
-		priv->magicgpc980[2]   = 0x00000000;
-		priv->magicgpc980[3]   = 0x00000000;
 		priv->magicgpc918      = 0x00124925;
 		break;
 	}
@@ -777,10 +763,6 @@
 			 priv->tp_nr[3], priv->rop_nr);
 		/* use 0xc3's values... */
 		priv->magic_not_rop_nr = 0x03;
-		priv->magicgpc980[0]   = 0x00003210;
-		priv->magicgpc980[1]   = 0x00000000;
-		priv->magicgpc980[2]   = 0x00000000;
-		priv->magicgpc980[3]   = 0x00000000;
 		priv->magicgpc918      = 0x00200000;
 	}