drm/i915: If the GPU hangs twice within 5 seconds, declare it wedged.

The issue is that we may become stuck executing a long running shader
and continually attempt to reset the GPU. (Or maybe we tickle some bug
and need to break the vicious cycle.) So if we are detect a second hang
within 5 seconds, give up trying to programme the GPU and report it
wedged.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2 files changed