[PATCH] x86-64: adjust inclusion of asm/vsyscall32.h

Avoid including asm/vsyscall32.h in virtually every source file.

Signed-off-by: Jan Beulich <jbeulich@novell.com>
Signed-off-by: Andi Kleen <ak@suse.de>
diff --git a/arch/x86_64/ia32/syscall32.c b/arch/x86_64/ia32/syscall32.c
index 568ff0d..fc4419f 100644
--- a/arch/x86_64/ia32/syscall32.c
+++ b/arch/x86_64/ia32/syscall32.c
@@ -13,6 +13,7 @@
 #include <asm/proto.h>
 #include <asm/tlbflush.h>
 #include <asm/ia32_unistd.h>
+#include <asm/vsyscall32.h>
 
 extern unsigned char syscall32_syscall[], syscall32_syscall_end[];
 extern unsigned char syscall32_sysenter[], syscall32_sysenter_end[];
diff --git a/include/asm-x86_64/fixmap.h b/include/asm-x86_64/fixmap.h
index 1b620db..e90e167 100644
--- a/include/asm-x86_64/fixmap.h
+++ b/include/asm-x86_64/fixmap.h
@@ -15,7 +15,6 @@
 #include <asm/apicdef.h>
 #include <asm/page.h>
 #include <asm/vsyscall.h>
-#include <asm/vsyscall32.h>
 
 /*
  * Here we define all the compile-time 'special' virtual