commit | e0e3fb482105c65ce6f5480a86092e966a29ed79 | [log] [tgz] |
---|---|---|
author | Keith Packard <keithp@keithp.com> | Fri Jul 29 14:45:21 2011 -0700 |
committer | Keith Packard <keithp@keithp.com> | Fri Jul 29 15:08:41 2011 -0700 |
tree | f19850467602a94720200a8e92b48c9997f74ef7 | |
parent | b055c8f3ef9f7bc6ba415d900f298d7801a9d1d4 [diff] |
drm/i915: Ignore GPU wedged errors while pinning scanout buffers Failing to pin a scanout buffer will most likely lead to a black screen, so if the GPU is wedged, then just let the pin happen and hope that things work out OK. Signed-off-by: Keith Packard <keithp@keithp.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>