| #ifndef _LINUX_BITOPS_H |
| #define _LINUX_BITOPS_H |
| #include <asm/types.h> |
| |
| #ifdef __KERNEL__ |
| #define BIT(nr) (1UL << (nr)) |
| #define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG)) |
| #define BIT_WORD(nr) ((nr) / BITS_PER_LONG) |
| #define BITS_PER_BYTE 8 |
| #define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long)) |
| #endif |
| |
| /* |
| * Include this here because some architectures need generic_ffs/fls in |
| * scope |
| */ |
| #include <asm/bitops.h> |
| |
| #define for_each_bit(bit, addr, size) \ |
| for ((bit) = find_first_bit((addr), (size)); \ |
| (bit) < (size); \ |
| (bit) = find_next_bit((addr), (size), (bit) + 1)) |
| |
| |
| static __inline__ int get_bitmask_order(unsigned int count) |
| { |
| int order; |
| |
| order = fls(count); |
| return order; /* We could be slightly more clever with -1 here... */ |
| } |
| |
| static __inline__ int get_count_order(unsigned int count) |
| { |
| int order; |
| |
| order = fls(count) - 1; |
| if (count & (count - 1)) |
| order++; |
| return order; |
| } |
| |
| static inline unsigned long hweight_long(unsigned long w) |
| { |
| return sizeof(w) == 4 ? hweight32(w) : hweight64(w); |
| } |
| |
| /** |
| * rol32 - rotate a 32-bit value left |
| * @word: value to rotate |
| * @shift: bits to roll |
| */ |
| static inline __u32 rol32(__u32 word, unsigned int shift) |
| { |
| return (word << shift) | (word >> (32 - shift)); |
| } |
| |
| /** |
| * ror32 - rotate a 32-bit value right |
| * @word: value to rotate |
| * @shift: bits to roll |
| */ |
| static inline __u32 ror32(__u32 word, unsigned int shift) |
| { |
| return (word >> shift) | (word << (32 - shift)); |
| } |
| |
| /** |
| * rol16 - rotate a 16-bit value left |
| * @word: value to rotate |
| * @shift: bits to roll |
| */ |
| static inline __u16 rol16(__u16 word, unsigned int shift) |
| { |
| return (word << shift) | (word >> (16 - shift)); |
| } |
| |
| /** |
| * ror16 - rotate a 16-bit value right |
| * @word: value to rotate |
| * @shift: bits to roll |
| */ |
| static inline __u16 ror16(__u16 word, unsigned int shift) |
| { |
| return (word >> shift) | (word << (16 - shift)); |
| } |
| |
| /** |
| * rol8 - rotate an 8-bit value left |
| * @word: value to rotate |
| * @shift: bits to roll |
| */ |
| static inline __u8 rol8(__u8 word, unsigned int shift) |
| { |
| return (word << shift) | (word >> (8 - shift)); |
| } |
| |
| /** |
| * ror8 - rotate an 8-bit value right |
| * @word: value to rotate |
| * @shift: bits to roll |
| */ |
| static inline __u8 ror8(__u8 word, unsigned int shift) |
| { |
| return (word >> shift) | (word << (8 - shift)); |
| } |
| |
| static inline unsigned fls_long(unsigned long l) |
| { |
| if (sizeof(l) == 4) |
| return fls(l); |
| return fls64(l); |
| } |
| |
| #ifdef __KERNEL__ |
| #ifdef CONFIG_GENERIC_FIND_FIRST_BIT |
| extern unsigned long __find_first_bit(const unsigned long *addr, |
| unsigned long size); |
| |
| /** |
| * find_first_bit - find the first set bit in a memory region |
| * @addr: The address to start the search at |
| * @size: The maximum size to search |
| * |
| * Returns the bit number of the first set bit. |
| */ |
| static __always_inline unsigned long |
| find_first_bit(const unsigned long *addr, unsigned long size) |
| { |
| /* Avoid a function call if the bitmap size is a constant */ |
| /* and not bigger than BITS_PER_LONG. */ |
| |
| /* insert a sentinel so that __ffs returns size if there */ |
| /* are no set bits in the bitmap */ |
| if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) |
| return __ffs((*addr) | (1ul << size)); |
| |
| /* the result of __ffs(0) is undefined, so it needs to be */ |
| /* handled separately */ |
| if (__builtin_constant_p(size) && (size == BITS_PER_LONG)) |
| return ((*addr) == 0) ? BITS_PER_LONG : __ffs(*addr); |
| |
| /* size is not constant or too big */ |
| return __find_first_bit(addr, size); |
| } |
| |
| extern unsigned long __find_first_zero_bit(const unsigned long *addr, |
| unsigned long size); |
| |
| /** |
| * find_first_zero_bit - find the first cleared bit in a memory region |
| * @addr: The address to start the search at |
| * @size: The maximum size to search |
| * |
| * Returns the bit number of the first cleared bit. |
| */ |
| static __always_inline unsigned long |
| find_first_zero_bit(const unsigned long *addr, unsigned long size) |
| { |
| /* Avoid a function call if the bitmap size is a constant */ |
| /* and not bigger than BITS_PER_LONG. */ |
| |
| /* insert a sentinel so that __ffs returns size if there */ |
| /* are no set bits in the bitmap */ |
| if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) { |
| return __ffs(~(*addr) | (1ul << size)); |
| } |
| |
| /* the result of __ffs(0) is undefined, so it needs to be */ |
| /* handled separately */ |
| if (__builtin_constant_p(size) && (size == BITS_PER_LONG)) |
| return (~(*addr) == 0) ? BITS_PER_LONG : __ffs(~(*addr)); |
| |
| /* size is not constant or too big */ |
| return __find_first_zero_bit(addr, size); |
| } |
| #endif /* CONFIG_GENERIC_FIND_FIRST_BIT */ |
| |
| #ifdef CONFIG_GENERIC_FIND_NEXT_BIT |
| extern unsigned long __find_next_bit(const unsigned long *addr, |
| unsigned long size, unsigned long offset); |
| |
| /** |
| * find_next_bit - find the next set bit in a memory region |
| * @addr: The address to base the search on |
| * @offset: The bitnumber to start searching at |
| * @size: The bitmap size in bits |
| */ |
| static __always_inline unsigned long |
| find_next_bit(const unsigned long *addr, unsigned long size, |
| unsigned long offset) |
| { |
| unsigned long value; |
| |
| /* Avoid a function call if the bitmap size is a constant */ |
| /* and not bigger than BITS_PER_LONG. */ |
| |
| /* insert a sentinel so that __ffs returns size if there */ |
| /* are no set bits in the bitmap */ |
| if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) { |
| value = (*addr) & ((~0ul) << offset); |
| value |= (1ul << size); |
| return __ffs(value); |
| } |
| |
| /* the result of __ffs(0) is undefined, so it needs to be */ |
| /* handled separately */ |
| if (__builtin_constant_p(size) && (size == BITS_PER_LONG)) { |
| value = (*addr) & ((~0ul) << offset); |
| return (value == 0) ? BITS_PER_LONG : __ffs(value); |
| } |
| |
| /* size is not constant or too big */ |
| return __find_next_bit(addr, size, offset); |
| } |
| |
| extern unsigned long __find_next_zero_bit(const unsigned long *addr, |
| unsigned long size, unsigned long offset); |
| |
| /** |
| * find_next_zero_bit - find the next cleared bit in a memory region |
| * @addr: The address to base the search on |
| * @offset: The bitnumber to start searching at |
| * @size: The bitmap size in bits |
| */ |
| static __always_inline unsigned long |
| find_next_zero_bit(const unsigned long *addr, unsigned long size, |
| unsigned long offset) |
| { |
| unsigned long value; |
| |
| /* Avoid a function call if the bitmap size is a constant */ |
| /* and not bigger than BITS_PER_LONG. */ |
| |
| /* insert a sentinel so that __ffs returns size if there */ |
| /* are no set bits in the bitmap */ |
| if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) { |
| value = (~(*addr)) & ((~0ul) << offset); |
| value |= (1ul << size); |
| return __ffs(value); |
| } |
| |
| /* the result of __ffs(0) is undefined, so it needs to be */ |
| /* handled separately */ |
| if (__builtin_constant_p(size) && (size == BITS_PER_LONG)) { |
| value = (~(*addr)) & ((~0ul) << offset); |
| return (value == 0) ? BITS_PER_LONG : __ffs(value); |
| } |
| |
| /* size is not constant or too big */ |
| return __find_next_zero_bit(addr, size, offset); |
| } |
| #endif /* CONFIG_GENERIC_FIND_NEXT_BIT */ |
| #endif /* __KERNEL__ */ |
| #endif |