| /* |
| * linux/fs/lockd/clntlock.c |
| * |
| * Lock handling for the client side NLM implementation |
| * |
| * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de> |
| */ |
| |
| #include <linux/module.h> |
| #include <linux/types.h> |
| #include <linux/time.h> |
| #include <linux/nfs_fs.h> |
| #include <linux/sunrpc/clnt.h> |
| #include <linux/sunrpc/svc.h> |
| #include <linux/lockd/lockd.h> |
| #include <linux/smp_lock.h> |
| |
| #define NLMDBG_FACILITY NLMDBG_CLIENT |
| |
| /* |
| * Local function prototypes |
| */ |
| static int reclaimer(void *ptr); |
| |
| /* |
| * The following functions handle blocking and granting from the |
| * client perspective. |
| */ |
| |
| /* |
| * This is the representation of a blocked client lock. |
| */ |
| struct nlm_wait { |
| struct list_head b_list; /* linked list */ |
| wait_queue_head_t b_wait; /* where to wait on */ |
| struct nlm_host * b_host; |
| struct file_lock * b_lock; /* local file lock */ |
| unsigned short b_reclaim; /* got to reclaim lock */ |
| __be32 b_status; /* grant callback status */ |
| }; |
| |
| static LIST_HEAD(nlm_blocked); |
| |
| /* |
| * Queue up a lock for blocking so that the GRANTED request can see it |
| */ |
| struct nlm_wait *nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl) |
| { |
| struct nlm_wait *block; |
| |
| block = kmalloc(sizeof(*block), GFP_KERNEL); |
| if (block != NULL) { |
| block->b_host = host; |
| block->b_lock = fl; |
| init_waitqueue_head(&block->b_wait); |
| block->b_status = nlm_lck_blocked; |
| list_add(&block->b_list, &nlm_blocked); |
| } |
| return block; |
| } |
| |
| void nlmclnt_finish_block(struct nlm_wait *block) |
| { |
| if (block == NULL) |
| return; |
| list_del(&block->b_list); |
| kfree(block); |
| } |
| |
| /* |
| * Block on a lock |
| */ |
| int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout) |
| { |
| long ret; |
| |
| /* A borken server might ask us to block even if we didn't |
| * request it. Just say no! |
| */ |
| if (block == NULL) |
| return -EAGAIN; |
| |
| /* Go to sleep waiting for GRANT callback. Some servers seem |
| * to lose callbacks, however, so we're going to poll from |
| * time to time just to make sure. |
| * |
| * For now, the retry frequency is pretty high; normally |
| * a 1 minute timeout would do. See the comment before |
| * nlmclnt_lock for an explanation. |
| */ |
| ret = wait_event_interruptible_timeout(block->b_wait, |
| block->b_status != nlm_lck_blocked, |
| timeout); |
| if (ret < 0) |
| return -ERESTARTSYS; |
| req->a_res.status = block->b_status; |
| return 0; |
| } |
| |
| /* |
| * The server lockd has called us back to tell us the lock was granted |
| */ |
| __be32 nlmclnt_grant(const struct sockaddr_in *addr, const struct nlm_lock *lock) |
| { |
| const struct file_lock *fl = &lock->fl; |
| const struct nfs_fh *fh = &lock->fh; |
| struct nlm_wait *block; |
| __be32 res = nlm_lck_denied; |
| |
| /* |
| * Look up blocked request based on arguments. |
| * Warning: must not use cookie to match it! |
| */ |
| list_for_each_entry(block, &nlm_blocked, b_list) { |
| struct file_lock *fl_blocked = block->b_lock; |
| |
| if (fl_blocked->fl_start != fl->fl_start) |
| continue; |
| if (fl_blocked->fl_end != fl->fl_end) |
| continue; |
| /* |
| * Careful! The NLM server will return the 32-bit "pid" that |
| * we put on the wire: in this case the lockowner "pid". |
| */ |
| if (fl_blocked->fl_u.nfs_fl.owner->pid != lock->svid) |
| continue; |
| if (!nlm_cmp_addr(&block->b_host->h_addr, addr)) |
| continue; |
| if (nfs_compare_fh(NFS_FH(fl_blocked->fl_file->f_path.dentry->d_inode) ,fh) != 0) |
| continue; |
| /* Alright, we found a lock. Set the return status |
| * and wake up the caller |
| */ |
| block->b_status = nlm_granted; |
| wake_up(&block->b_wait); |
| res = nlm_granted; |
| } |
| return res; |
| } |
| |
| /* |
| * The following procedures deal with the recovery of locks after a |
| * server crash. |
| */ |
| |
| /* |
| * Reclaim all locks on server host. We do this by spawning a separate |
| * reclaimer thread. |
| */ |
| void |
| nlmclnt_recovery(struct nlm_host *host) |
| { |
| if (!host->h_reclaiming++) { |
| nlm_get_host(host); |
| __module_get(THIS_MODULE); |
| if (kernel_thread(reclaimer, host, CLONE_FS | CLONE_FILES) < 0) |
| module_put(THIS_MODULE); |
| } |
| } |
| |
| static int |
| reclaimer(void *ptr) |
| { |
| struct nlm_host *host = (struct nlm_host *) ptr; |
| struct nlm_wait *block; |
| struct file_lock *fl, *next; |
| u32 nsmstate; |
| |
| daemonize("%s-reclaim", host->h_name); |
| allow_signal(SIGKILL); |
| |
| down_write(&host->h_rwsem); |
| |
| /* This one ensures that our parent doesn't terminate while the |
| * reclaim is in progress */ |
| lock_kernel(); |
| lockd_up(0); /* note: this cannot fail as lockd is already running */ |
| |
| dprintk("lockd: reclaiming locks for host %s\n", host->h_name); |
| |
| restart: |
| nsmstate = host->h_nsmstate; |
| |
| /* Force a portmap getport - the peer's lockd will |
| * most likely end up on a different port. |
| */ |
| host->h_nextrebind = jiffies; |
| nlm_rebind_host(host); |
| |
| /* First, reclaim all locks that have been granted. */ |
| list_splice_init(&host->h_granted, &host->h_reclaim); |
| list_for_each_entry_safe(fl, next, &host->h_reclaim, fl_u.nfs_fl.list) { |
| list_del_init(&fl->fl_u.nfs_fl.list); |
| |
| /* Why are we leaking memory here? --okir */ |
| if (signalled()) |
| continue; |
| if (nlmclnt_reclaim(host, fl) != 0) |
| continue; |
| list_add_tail(&fl->fl_u.nfs_fl.list, &host->h_granted); |
| if (host->h_nsmstate != nsmstate) { |
| /* Argh! The server rebooted again! */ |
| goto restart; |
| } |
| } |
| |
| host->h_reclaiming = 0; |
| up_write(&host->h_rwsem); |
| dprintk("NLM: done reclaiming locks for host %s\n", host->h_name); |
| |
| /* Now, wake up all processes that sleep on a blocked lock */ |
| list_for_each_entry(block, &nlm_blocked, b_list) { |
| if (block->b_host == host) { |
| block->b_status = nlm_lck_denied_grace_period; |
| wake_up(&block->b_wait); |
| } |
| } |
| |
| /* Release host handle after use */ |
| nlm_release_host(host); |
| lockd_down(); |
| unlock_kernel(); |
| module_put_and_exit(0); |
| } |