drm/i915: Avoid tweaking RPS before it is enabled

As we delay the initial RPS enabling (upon boot and after resume), there
is a chance that we may start to render and trigger RPS boosts before we
set up the punit. Any changes we make could result in inconsistent
hardware state, with a danger of causing undefined behaviour. However,
as the boosting is a optional tweak to RPS, we can simply ignore it
whilst RPS is not yet enabled.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 9cac93c..36b82cc 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -862,6 +862,7 @@
 	int last_adj;
 	enum { LOW_POWER, BETWEEN, HIGH_POWER } power;
 
+	bool enabled;
 	struct delayed_work delayed_resume_work;
 
 	/*