soreuseport: fast reuseport TCP socket selection
This change extends the fast SO_REUSEPORT socket lookup implemented
for UDP to TCP. Listener sockets with SO_REUSEPORT and the same
receive address are additionally added to an array for faster
random access. This means that only a single socket from the group
must be found in the listener list before any socket in the group can
be used to receive a packet. Previously, every socket in the group
needed to be considered before handing off the incoming packet.
This feature also exposes the ability to use a BPF program when
selecting a socket from a reuseport group.
Signed-off-by: Craig Gallek <kraig@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index be0b218..ac3cedb 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -356,8 +356,8 @@
* match_wildcard == false: addresses must be exactly the same, i.e.
* 0.0.0.0 only equals to 0.0.0.0
*/
-static int ipv4_rcv_saddr_equal(const struct sock *sk1, const struct sock *sk2,
- bool match_wildcard)
+int ipv4_rcv_saddr_equal(const struct sock *sk1, const struct sock *sk2,
+ bool match_wildcard)
{
struct inet_sock *inet1 = inet_sk(sk1), *inet2 = inet_sk(sk2);