drm/i915: Make l3 remapping use the ring

Using LRI for setting the remapping registers allows us to stream l3
remapping information. This is necessary to handle per context remaps as
we'll see implemented in an upcoming patch.

Using the ring also means we don't need to frob the DOP clock gating
bits.

v2: Add comment about lack of worry for concurrent register access
(Daniel)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[danvet: Bikeshed the comment a bit by doing a s/XXX/Note - there's
nothing to fix.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index c6e8df7..0c39805 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1949,7 +1949,7 @@
 int __must_check i915_gem_object_finish_gpu(struct drm_i915_gem_object *obj);
 int __must_check i915_gem_init(struct drm_device *dev);
 int __must_check i915_gem_init_hw(struct drm_device *dev);
-void i915_gem_l3_remap(struct drm_device *dev, int slice);
+int i915_gem_l3_remap(struct intel_ring_buffer *ring, int slice);
 void i915_gem_init_swizzling(struct drm_device *dev);
 void i915_gem_cleanup_ringbuffer(struct drm_device *dev);
 int __must_check i915_gpu_idle(struct drm_device *dev);