drm/i915: Add VM to pin

To verbalize it, one can say, "pin an object into the given address
space." The semantics of pinning remain the same otherwise.

Certain objects will always have to be bound into the global GTT.
Therefore, global GTT is a special case, and keep a special interface
around for it (i915_gem_obj_ggtt_pin).

v2: s/i915_gem_ggtt_pin/i915_gem_obj_ggtt_pin

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 79d4fed..a8b51d5 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1710,6 +1710,7 @@
 void i915_gem_vma_destroy(struct i915_vma *vma);
 
 int __must_check i915_gem_object_pin(struct drm_i915_gem_object *obj,
+				     struct i915_address_space *vm,
 				     uint32_t alignment,
 				     bool map_and_fenceable,
 				     bool nonblocking);
@@ -1895,6 +1896,16 @@
 {
 	return i915_gem_obj_size(obj, obj_to_ggtt(obj));
 }
+
+static inline int __must_check
+i915_gem_obj_ggtt_pin(struct drm_i915_gem_object *obj,
+		      uint32_t alignment,
+		      bool map_and_fenceable,
+		      bool nonblocking)
+{
+	return i915_gem_object_pin(obj, obj_to_ggtt(obj), alignment,
+				   map_and_fenceable, nonblocking);
+}
 #undef obj_to_ggtt
 
 /* i915_gem_context.c */