[PATCH] introduce TASK_DEAD state

I am not sure about this patch, I am asking Ingo to take a decision.

task_struct->state == EXIT_DEAD is a very special case, to avoid a confusion
it makes sense to introduce a new state, TASK_DEAD, while EXIT_DEAD should
live only in ->exit_state as documented in sched.h.

Note that this state is not visible to user-space, get_task_state() masks off
unsuitable states.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/include/linux/sched.h b/include/linux/sched.h
index 9763de3..a06fc89 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -148,6 +148,7 @@
 #define EXIT_DEAD		32
 /* in tsk->state again */
 #define TASK_NONINTERACTIVE	64
+#define TASK_DEAD		128
 
 #define __set_task_state(tsk, state_value)		\
 	do { (tsk)->state = (state_value); } while (0)