udp: no longer use SLAB_DESTROY_BY_RCU

Tom Herbert would like not touching UDP socket refcnt for encapsulated
traffic. For this to happen, we need to use normal RCU rules, with a grace
period before freeing a socket. UDP sockets are not short lived in the
high usage case, so the added cost of call_rcu() should not be a concern.

This actually removes a lot of complexity in UDP stack.

Multicast receives no longer need to hold a bucket spinlock.

Note that ip early demux still needs to take a reference on the socket.

Same remark for functions used by xt_socket and xt_PROXY netfilter modules,
but this might be changed later.

Performance for a single UDP socket receiving flood traffic from
many RX queues/cpus.

Simple udp_rx using simple recvfrom() loop :
438 kpps instead of 374 kpps : 17 % increase of the peak rate.

v2: Addressed Willem de Bruijn feedback in multicast handling
 - keep early demux break in __udp4_lib_demux_lookup()

Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Tom Herbert <tom@herbertland.com>
Cc: Willem de Bruijn <willemb@google.com>
Tested-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/net/udp.h b/include/net/udp.h
index 92927f7..d870ec1 100644
--- a/include/net/udp.h
+++ b/include/net/udp.h
@@ -59,7 +59,7 @@
  *	@lock:	spinlock protecting changes to head/count
  */
 struct udp_hslot {
-	struct hlist_nulls_head	head;
+	struct hlist_head	head;
 	int			count;
 	spinlock_t		lock;
 } __attribute__((aligned(2 * sizeof(long))));