bcache: A block layer cache

Does writethrough and writeback caching, handles unclean shutdown, and
has a bunch of other nifty features motivated by real world usage.

See the wiki at http://bcache.evilpiepirate.org for more.

Signed-off-by: Kent Overstreet <koverstreet@google.com>
diff --git a/drivers/md/bcache/bcache.h b/drivers/md/bcache/bcache.h
new file mode 100644
index 0000000..d01a553
--- /dev/null
+++ b/drivers/md/bcache/bcache.h
@@ -0,0 +1,1232 @@
+#ifndef _BCACHE_H
+#define _BCACHE_H
+
+/*
+ * SOME HIGH LEVEL CODE DOCUMENTATION:
+ *
+ * Bcache mostly works with cache sets, cache devices, and backing devices.
+ *
+ * Support for multiple cache devices hasn't quite been finished off yet, but
+ * it's about 95% plumbed through. A cache set and its cache devices is sort of
+ * like a md raid array and its component devices. Most of the code doesn't care
+ * about individual cache devices, the main abstraction is the cache set.
+ *
+ * Multiple cache devices is intended to give us the ability to mirror dirty
+ * cached data and metadata, without mirroring clean cached data.
+ *
+ * Backing devices are different, in that they have a lifetime independent of a
+ * cache set. When you register a newly formatted backing device it'll come up
+ * in passthrough mode, and then you can attach and detach a backing device from
+ * a cache set at runtime - while it's mounted and in use. Detaching implicitly
+ * invalidates any cached data for that backing device.
+ *
+ * A cache set can have multiple (many) backing devices attached to it.
+ *
+ * There's also flash only volumes - this is the reason for the distinction
+ * between struct cached_dev and struct bcache_device. A flash only volume
+ * works much like a bcache device that has a backing device, except the
+ * "cached" data is always dirty. The end result is that we get thin
+ * provisioning with very little additional code.
+ *
+ * Flash only volumes work but they're not production ready because the moving
+ * garbage collector needs more work. More on that later.
+ *
+ * BUCKETS/ALLOCATION:
+ *
+ * Bcache is primarily designed for caching, which means that in normal
+ * operation all of our available space will be allocated. Thus, we need an
+ * efficient way of deleting things from the cache so we can write new things to
+ * it.
+ *
+ * To do this, we first divide the cache device up into buckets. A bucket is the
+ * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
+ * works efficiently.
+ *
+ * Each bucket has a 16 bit priority, and an 8 bit generation associated with
+ * it. The gens and priorities for all the buckets are stored contiguously and
+ * packed on disk (in a linked list of buckets - aside from the superblock, all
+ * of bcache's metadata is stored in buckets).
+ *
+ * The priority is used to implement an LRU. We reset a bucket's priority when
+ * we allocate it or on cache it, and every so often we decrement the priority
+ * of each bucket. It could be used to implement something more sophisticated,
+ * if anyone ever gets around to it.
+ *
+ * The generation is used for invalidating buckets. Each pointer also has an 8
+ * bit generation embedded in it; for a pointer to be considered valid, its gen
+ * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
+ * we have to do is increment its gen (and write its new gen to disk; we batch
+ * this up).
+ *
+ * Bcache is entirely COW - we never write twice to a bucket, even buckets that
+ * contain metadata (including btree nodes).
+ *
+ * THE BTREE:
+ *
+ * Bcache is in large part design around the btree.
+ *
+ * At a high level, the btree is just an index of key -> ptr tuples.
+ *
+ * Keys represent extents, and thus have a size field. Keys also have a variable
+ * number of pointers attached to them (potentially zero, which is handy for
+ * invalidating the cache).
+ *
+ * The key itself is an inode:offset pair. The inode number corresponds to a
+ * backing device or a flash only volume. The offset is the ending offset of the
+ * extent within the inode - not the starting offset; this makes lookups
+ * slightly more convenient.
+ *
+ * Pointers contain the cache device id, the offset on that device, and an 8 bit
+ * generation number. More on the gen later.
+ *
+ * Index lookups are not fully abstracted - cache lookups in particular are
+ * still somewhat mixed in with the btree code, but things are headed in that
+ * direction.
+ *
+ * Updates are fairly well abstracted, though. There are two different ways of
+ * updating the btree; insert and replace.
+ *
+ * BTREE_INSERT will just take a list of keys and insert them into the btree -
+ * overwriting (possibly only partially) any extents they overlap with. This is
+ * used to update the index after a write.
+ *
+ * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
+ * overwriting a key that matches another given key. This is used for inserting
+ * data into the cache after a cache miss, and for background writeback, and for
+ * the moving garbage collector.
+ *
+ * There is no "delete" operation; deleting things from the index is
+ * accomplished by either by invalidating pointers (by incrementing a bucket's
+ * gen) or by inserting a key with 0 pointers - which will overwrite anything
+ * previously present at that location in the index.
+ *
+ * This means that there are always stale/invalid keys in the btree. They're
+ * filtered out by the code that iterates through a btree node, and removed when
+ * a btree node is rewritten.
+ *
+ * BTREE NODES:
+ *
+ * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
+ * free smaller than a bucket - so, that's how big our btree nodes are.
+ *
+ * (If buckets are really big we'll only use part of the bucket for a btree node
+ * - no less than 1/4th - but a bucket still contains no more than a single
+ * btree node. I'd actually like to change this, but for now we rely on the
+ * bucket's gen for deleting btree nodes when we rewrite/split a node.)
+ *
+ * Anyways, btree nodes are big - big enough to be inefficient with a textbook
+ * btree implementation.
+ *
+ * The way this is solved is that btree nodes are internally log structured; we
+ * can append new keys to an existing btree node without rewriting it. This
+ * means each set of keys we write is sorted, but the node is not.
+ *
+ * We maintain this log structure in memory - keeping 1Mb of keys sorted would
+ * be expensive, and we have to distinguish between the keys we have written and
+ * the keys we haven't. So to do a lookup in a btree node, we have to search
+ * each sorted set. But we do merge written sets together lazily, so the cost of
+ * these extra searches is quite low (normally most of the keys in a btree node
+ * will be in one big set, and then there'll be one or two sets that are much
+ * smaller).
+ *
+ * This log structure makes bcache's btree more of a hybrid between a
+ * conventional btree and a compacting data structure, with some of the
+ * advantages of both.
+ *
+ * GARBAGE COLLECTION:
+ *
+ * We can't just invalidate any bucket - it might contain dirty data or
+ * metadata. If it once contained dirty data, other writes might overwrite it
+ * later, leaving no valid pointers into that bucket in the index.
+ *
+ * Thus, the primary purpose of garbage collection is to find buckets to reuse.
+ * It also counts how much valid data it each bucket currently contains, so that
+ * allocation can reuse buckets sooner when they've been mostly overwritten.
+ *
+ * It also does some things that are really internal to the btree
+ * implementation. If a btree node contains pointers that are stale by more than
+ * some threshold, it rewrites the btree node to avoid the bucket's generation
+ * wrapping around. It also merges adjacent btree nodes if they're empty enough.
+ *
+ * THE JOURNAL:
+ *
+ * Bcache's journal is not necessary for consistency; we always strictly
+ * order metadata writes so that the btree and everything else is consistent on
+ * disk in the event of an unclean shutdown, and in fact bcache had writeback
+ * caching (with recovery from unclean shutdown) before journalling was
+ * implemented.
+ *
+ * Rather, the journal is purely a performance optimization; we can't complete a
+ * write until we've updated the index on disk, otherwise the cache would be
+ * inconsistent in the event of an unclean shutdown. This means that without the
+ * journal, on random write workloads we constantly have to update all the leaf
+ * nodes in the btree, and those writes will be mostly empty (appending at most
+ * a few keys each) - highly inefficient in terms of amount of metadata writes,
+ * and it puts more strain on the various btree resorting/compacting code.
+ *
+ * The journal is just a log of keys we've inserted; on startup we just reinsert
+ * all the keys in the open journal entries. That means that when we're updating
+ * a node in the btree, we can wait until a 4k block of keys fills up before
+ * writing them out.
+ *
+ * For simplicity, we only journal updates to leaf nodes; updates to parent
+ * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
+ * the complexity to deal with journalling them (in particular, journal replay)
+ * - updates to non leaf nodes just happen synchronously (see btree_split()).
+ */
+
+#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
+
+#include <linux/bio.h>
+#include <linux/blktrace_api.h>
+#include <linux/kobject.h>
+#include <linux/list.h>
+#include <linux/mutex.h>
+#include <linux/rbtree.h>
+#include <linux/rwsem.h>
+#include <linux/types.h>
+#include <linux/workqueue.h>
+
+#include "util.h"
+#include "closure.h"
+
+struct bucket {
+	atomic_t	pin;
+	uint16_t	prio;
+	uint8_t		gen;
+	uint8_t		disk_gen;
+	uint8_t		last_gc; /* Most out of date gen in the btree */
+	uint8_t		gc_gen;
+	uint16_t	gc_mark;
+};
+
+/*
+ * I'd use bitfields for these, but I don't trust the compiler not to screw me
+ * as multiple threads touch struct bucket without locking
+ */
+
+BITMASK(GC_MARK,	 struct bucket, gc_mark, 0, 2);
+#define GC_MARK_RECLAIMABLE	0
+#define GC_MARK_DIRTY		1
+#define GC_MARK_METADATA	2
+BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 14);
+
+struct bkey {
+	uint64_t	high;
+	uint64_t	low;
+	uint64_t	ptr[];
+};
+
+/* Enough for a key with 6 pointers */
+#define BKEY_PAD		8
+
+#define BKEY_PADDED(key)					\
+	union { struct bkey key; uint64_t key ## _pad[BKEY_PAD]; }
+
+/* Version 1: Backing device
+ * Version 2: Seed pointer into btree node checksum
+ * Version 3: New UUID format
+ */
+#define BCACHE_SB_VERSION	3
+
+#define SB_SECTOR		8
+#define SB_SIZE			4096
+#define SB_LABEL_SIZE		32
+#define SB_JOURNAL_BUCKETS	256U
+/* SB_JOURNAL_BUCKETS must be divisible by BITS_PER_LONG */
+#define MAX_CACHES_PER_SET	8
+
+#define BDEV_DATA_START		16	/* sectors */
+
+struct cache_sb {
+	uint64_t		csum;
+	uint64_t		offset;	/* sector where this sb was written */
+	uint64_t		version;
+#define CACHE_BACKING_DEV	1
+
+	uint8_t			magic[16];
+
+	uint8_t			uuid[16];
+	union {
+		uint8_t		set_uuid[16];
+		uint64_t	set_magic;
+	};
+	uint8_t			label[SB_LABEL_SIZE];
+
+	uint64_t		flags;
+	uint64_t		seq;
+	uint64_t		pad[8];
+
+	uint64_t		nbuckets;	/* device size */
+	uint16_t		block_size;	/* sectors */
+	uint16_t		bucket_size;	/* sectors */
+
+	uint16_t		nr_in_set;
+	uint16_t		nr_this_dev;
+
+	uint32_t		last_mount;	/* time_t */
+
+	uint16_t		first_bucket;
+	union {
+		uint16_t	njournal_buckets;
+		uint16_t	keys;
+	};
+	uint64_t		d[SB_JOURNAL_BUCKETS];	/* journal buckets */
+};
+
+BITMASK(CACHE_SYNC,		struct cache_sb, flags, 0, 1);
+BITMASK(CACHE_DISCARD,		struct cache_sb, flags, 1, 1);
+BITMASK(CACHE_REPLACEMENT,	struct cache_sb, flags, 2, 3);
+#define CACHE_REPLACEMENT_LRU	0U
+#define CACHE_REPLACEMENT_FIFO	1U
+#define CACHE_REPLACEMENT_RANDOM 2U
+
+BITMASK(BDEV_CACHE_MODE,	struct cache_sb, flags, 0, 4);
+#define CACHE_MODE_WRITETHROUGH	0U
+#define CACHE_MODE_WRITEBACK	1U
+#define CACHE_MODE_WRITEAROUND	2U
+#define CACHE_MODE_NONE		3U
+BITMASK(BDEV_STATE,		struct cache_sb, flags, 61, 2);
+#define BDEV_STATE_NONE		0U
+#define BDEV_STATE_CLEAN	1U
+#define BDEV_STATE_DIRTY	2U
+#define BDEV_STATE_STALE	3U
+
+/* Version 1: Seed pointer into btree node checksum
+ */
+#define BCACHE_BSET_VERSION	1
+
+/*
+ * This is the on disk format for btree nodes - a btree node on disk is a list
+ * of these; within each set the keys are sorted
+ */
+struct bset {
+	uint64_t		csum;
+	uint64_t		magic;
+	uint64_t		seq;
+	uint32_t		version;
+	uint32_t		keys;
+
+	union {
+		struct bkey	start[0];
+		uint64_t	d[0];
+	};
+};
+
+/*
+ * On disk format for priorities and gens - see super.c near prio_write() for
+ * more.
+ */
+struct prio_set {
+	uint64_t		csum;
+	uint64_t		magic;
+	uint64_t		seq;
+	uint32_t		version;
+	uint32_t		pad;
+
+	uint64_t		next_bucket;
+
+	struct bucket_disk {
+		uint16_t	prio;
+		uint8_t		gen;
+	} __attribute((packed)) data[];
+};
+
+struct uuid_entry {
+	union {
+		struct {
+			uint8_t		uuid[16];
+			uint8_t		label[32];
+			uint32_t	first_reg;
+			uint32_t	last_reg;
+			uint32_t	invalidated;
+
+			uint32_t	flags;
+			/* Size of flash only volumes */
+			uint64_t	sectors;
+		};
+
+		uint8_t	pad[128];
+	};
+};
+
+BITMASK(UUID_FLASH_ONLY,	struct uuid_entry, flags, 0, 1);
+
+#include "journal.h"
+#include "stats.h"
+struct search;
+struct btree;
+struct keybuf;
+
+struct keybuf_key {
+	struct rb_node		node;
+	BKEY_PADDED(key);
+	void			*private;
+};
+
+typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
+
+struct keybuf {
+	keybuf_pred_fn		*key_predicate;
+
+	struct bkey		last_scanned;
+	spinlock_t		lock;
+
+	/*
+	 * Beginning and end of range in rb tree - so that we can skip taking
+	 * lock and checking the rb tree when we need to check for overlapping
+	 * keys.
+	 */
+	struct bkey		start;
+	struct bkey		end;
+
+	struct rb_root		keys;
+
+#define KEYBUF_NR		100
+	DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
+};
+
+struct bio_split_pool {
+	struct bio_set		*bio_split;
+	mempool_t		*bio_split_hook;
+};
+
+struct bio_split_hook {
+	struct closure		cl;
+	struct bio_split_pool	*p;
+	struct bio		*bio;
+	bio_end_io_t		*bi_end_io;
+	void			*bi_private;
+};
+
+struct bcache_device {
+	struct closure		cl;
+
+	struct kobject		kobj;
+
+	struct cache_set	*c;
+	unsigned		id;
+#define BCACHEDEVNAME_SIZE	12
+	char			name[BCACHEDEVNAME_SIZE];
+
+	struct gendisk		*disk;
+
+	/* If nonzero, we're closing */
+	atomic_t		closing;
+
+	/* If nonzero, we're detaching/unregistering from cache set */
+	atomic_t		detaching;
+
+	atomic_long_t		sectors_dirty;
+	unsigned long		sectors_dirty_gc;
+	unsigned long		sectors_dirty_last;
+	long			sectors_dirty_derivative;
+
+	mempool_t		*unaligned_bvec;
+	struct bio_set		*bio_split;
+
+	unsigned		data_csum:1;
+
+	int (*cache_miss)(struct btree *, struct search *,
+			  struct bio *, unsigned);
+	int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
+
+	struct bio_split_pool	bio_split_hook;
+};
+
+struct io {
+	/* Used to track sequential IO so it can be skipped */
+	struct hlist_node	hash;
+	struct list_head	lru;
+
+	unsigned long		jiffies;
+	unsigned		sequential;
+	sector_t		last;
+};
+
+struct cached_dev {
+	struct list_head	list;
+	struct bcache_device	disk;
+	struct block_device	*bdev;
+
+	struct cache_sb		sb;
+	struct bio		sb_bio;
+	struct bio_vec		sb_bv[1];
+	struct closure_with_waitlist sb_write;
+
+	/* Refcount on the cache set. Always nonzero when we're caching. */
+	atomic_t		count;
+	struct work_struct	detach;
+
+	/*
+	 * Device might not be running if it's dirty and the cache set hasn't
+	 * showed up yet.
+	 */
+	atomic_t		running;
+
+	/*
+	 * Writes take a shared lock from start to finish; scanning for dirty
+	 * data to refill the rb tree requires an exclusive lock.
+	 */
+	struct rw_semaphore	writeback_lock;
+
+	/*
+	 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
+	 * data in the cache. Protected by writeback_lock; must have an
+	 * shared lock to set and exclusive lock to clear.
+	 */
+	atomic_t		has_dirty;
+
+	struct ratelimit	writeback_rate;
+	struct delayed_work	writeback_rate_update;
+
+	/*
+	 * Internal to the writeback code, so read_dirty() can keep track of
+	 * where it's at.
+	 */
+	sector_t		last_read;
+
+	/* Number of writeback bios in flight */
+	atomic_t		in_flight;
+	struct closure_with_timer writeback;
+	struct closure_waitlist	writeback_wait;
+
+	struct keybuf		writeback_keys;
+
+	/* For tracking sequential IO */
+#define RECENT_IO_BITS	7
+#define RECENT_IO	(1 << RECENT_IO_BITS)
+	struct io		io[RECENT_IO];
+	struct hlist_head	io_hash[RECENT_IO + 1];
+	struct list_head	io_lru;
+	spinlock_t		io_lock;
+
+	struct cache_accounting	accounting;
+
+	/* The rest of this all shows up in sysfs */
+	unsigned		sequential_cutoff;
+	unsigned		readahead;
+
+	unsigned		sequential_merge:1;
+	unsigned		verify:1;
+
+	unsigned		writeback_metadata:1;
+	unsigned		writeback_running:1;
+	unsigned char		writeback_percent;
+	unsigned		writeback_delay;
+
+	int			writeback_rate_change;
+	int64_t			writeback_rate_derivative;
+	uint64_t		writeback_rate_target;
+
+	unsigned		writeback_rate_update_seconds;
+	unsigned		writeback_rate_d_term;
+	unsigned		writeback_rate_p_term_inverse;
+	unsigned		writeback_rate_d_smooth;
+};
+
+enum alloc_watermarks {
+	WATERMARK_PRIO,
+	WATERMARK_METADATA,
+	WATERMARK_MOVINGGC,
+	WATERMARK_NONE,
+	WATERMARK_MAX
+};
+
+struct cache {
+	struct cache_set	*set;
+	struct cache_sb		sb;
+	struct bio		sb_bio;
+	struct bio_vec		sb_bv[1];
+
+	struct kobject		kobj;
+	struct block_device	*bdev;
+
+	unsigned		watermark[WATERMARK_MAX];
+
+	struct closure		alloc;
+	struct workqueue_struct	*alloc_workqueue;
+
+	struct closure		prio;
+	struct prio_set		*disk_buckets;
+
+	/*
+	 * When allocating new buckets, prio_write() gets first dibs - since we
+	 * may not be allocate at all without writing priorities and gens.
+	 * prio_buckets[] contains the last buckets we wrote priorities to (so
+	 * gc can mark them as metadata), prio_next[] contains the buckets
+	 * allocated for the next prio write.
+	 */
+	uint64_t		*prio_buckets;
+	uint64_t		*prio_last_buckets;
+
+	/*
+	 * free: Buckets that are ready to be used
+	 *
+	 * free_inc: Incoming buckets - these are buckets that currently have
+	 * cached data in them, and we can't reuse them until after we write
+	 * their new gen to disk. After prio_write() finishes writing the new
+	 * gens/prios, they'll be moved to the free list (and possibly discarded
+	 * in the process)
+	 *
+	 * unused: GC found nothing pointing into these buckets (possibly
+	 * because all the data they contained was overwritten), so we only
+	 * need to discard them before they can be moved to the free list.
+	 */
+	DECLARE_FIFO(long, free);
+	DECLARE_FIFO(long, free_inc);
+	DECLARE_FIFO(long, unused);
+
+	size_t			fifo_last_bucket;
+
+	/* Allocation stuff: */
+	struct bucket		*buckets;
+
+	DECLARE_HEAP(struct bucket *, heap);
+
+	/*
+	 * max(gen - disk_gen) for all buckets. When it gets too big we have to
+	 * call prio_write() to keep gens from wrapping.
+	 */
+	uint8_t			need_save_prio;
+	unsigned		gc_move_threshold;
+
+	/*
+	 * If nonzero, we know we aren't going to find any buckets to invalidate
+	 * until a gc finishes - otherwise we could pointlessly burn a ton of
+	 * cpu
+	 */
+	unsigned		invalidate_needs_gc:1;
+
+	bool			discard; /* Get rid of? */
+
+	/*
+	 * We preallocate structs for issuing discards to buckets, and keep them
+	 * on this list when they're not in use; do_discard() issues discards
+	 * whenever there's work to do and is called by free_some_buckets() and
+	 * when a discard finishes.
+	 */
+	atomic_t		discards_in_flight;
+	struct list_head	discards;
+
+	struct journal_device	journal;
+
+	/* The rest of this all shows up in sysfs */
+#define IO_ERROR_SHIFT		20
+	atomic_t		io_errors;
+	atomic_t		io_count;
+
+	atomic_long_t		meta_sectors_written;
+	atomic_long_t		btree_sectors_written;
+	atomic_long_t		sectors_written;
+
+	struct bio_split_pool	bio_split_hook;
+};
+
+struct gc_stat {
+	size_t			nodes;
+	size_t			key_bytes;
+
+	size_t			nkeys;
+	uint64_t		data;	/* sectors */
+	uint64_t		dirty;	/* sectors */
+	unsigned		in_use; /* percent */
+};
+
+/*
+ * Flag bits, for how the cache set is shutting down, and what phase it's at:
+ *
+ * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
+ * all the backing devices first (their cached data gets invalidated, and they
+ * won't automatically reattach).
+ *
+ * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
+ * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
+ * flushing dirty data).
+ *
+ * CACHE_SET_STOPPING_2 gets set at the last phase, when it's time to shut down the
+ * allocation thread.
+ */
+#define CACHE_SET_UNREGISTERING		0
+#define	CACHE_SET_STOPPING		1
+#define	CACHE_SET_STOPPING_2		2
+
+struct cache_set {
+	struct closure		cl;
+
+	struct list_head	list;
+	struct kobject		kobj;
+	struct kobject		internal;
+	struct dentry		*debug;
+	struct cache_accounting accounting;
+
+	unsigned long		flags;
+
+	struct cache_sb		sb;
+
+	struct cache		*cache[MAX_CACHES_PER_SET];
+	struct cache		*cache_by_alloc[MAX_CACHES_PER_SET];
+	int			caches_loaded;
+
+	struct bcache_device	**devices;
+	struct list_head	cached_devs;
+	uint64_t		cached_dev_sectors;
+	struct closure		caching;
+
+	struct closure_with_waitlist sb_write;
+
+	mempool_t		*search;
+	mempool_t		*bio_meta;
+	struct bio_set		*bio_split;
+
+	/* For the btree cache */
+	struct shrinker		shrink;
+
+	/* For the allocator itself */
+	wait_queue_head_t	alloc_wait;
+
+	/* For the btree cache and anything allocation related */
+	struct mutex		bucket_lock;
+
+	/* log2(bucket_size), in sectors */
+	unsigned short		bucket_bits;
+
+	/* log2(block_size), in sectors */
+	unsigned short		block_bits;
+
+	/*
+	 * Default number of pages for a new btree node - may be less than a
+	 * full bucket
+	 */
+	unsigned		btree_pages;
+
+	/*
+	 * Lists of struct btrees; lru is the list for structs that have memory
+	 * allocated for actual btree node, freed is for structs that do not.
+	 *
+	 * We never free a struct btree, except on shutdown - we just put it on
+	 * the btree_cache_freed list and reuse it later. This simplifies the
+	 * code, and it doesn't cost us much memory as the memory usage is
+	 * dominated by buffers that hold the actual btree node data and those
+	 * can be freed - and the number of struct btrees allocated is
+	 * effectively bounded.
+	 *
+	 * btree_cache_freeable effectively is a small cache - we use it because
+	 * high order page allocations can be rather expensive, and it's quite
+	 * common to delete and allocate btree nodes in quick succession. It
+	 * should never grow past ~2-3 nodes in practice.
+	 */
+	struct list_head	btree_cache;
+	struct list_head	btree_cache_freeable;
+	struct list_head	btree_cache_freed;
+
+	/* Number of elements in btree_cache + btree_cache_freeable lists */
+	unsigned		bucket_cache_used;
+
+	/*
+	 * If we need to allocate memory for a new btree node and that
+	 * allocation fails, we can cannibalize another node in the btree cache
+	 * to satisfy the allocation. However, only one thread can be doing this
+	 * at a time, for obvious reasons - try_harder and try_wait are
+	 * basically a lock for this that we can wait on asynchronously. The
+	 * btree_root() macro releases the lock when it returns.
+	 */
+	struct closure		*try_harder;
+	struct closure_waitlist	try_wait;
+	uint64_t		try_harder_start;
+
+	/*
+	 * When we free a btree node, we increment the gen of the bucket the
+	 * node is in - but we can't rewrite the prios and gens until we
+	 * finished whatever it is we were doing, otherwise after a crash the
+	 * btree node would be freed but for say a split, we might not have the
+	 * pointers to the new nodes inserted into the btree yet.
+	 *
+	 * This is a refcount that blocks prio_write() until the new keys are
+	 * written.
+	 */
+	atomic_t		prio_blocked;
+	struct closure_waitlist	bucket_wait;
+
+	/*
+	 * For any bio we don't skip we subtract the number of sectors from
+	 * rescale; when it hits 0 we rescale all the bucket priorities.
+	 */
+	atomic_t		rescale;
+	/*
+	 * When we invalidate buckets, we use both the priority and the amount
+	 * of good data to determine which buckets to reuse first - to weight
+	 * those together consistently we keep track of the smallest nonzero
+	 * priority of any bucket.
+	 */
+	uint16_t		min_prio;
+
+	/*
+	 * max(gen - gc_gen) for all buckets. When it gets too big we have to gc
+	 * to keep gens from wrapping around.
+	 */
+	uint8_t			need_gc;
+	struct gc_stat		gc_stats;
+	size_t			nbuckets;
+
+	struct closure_with_waitlist gc;
+	/* Where in the btree gc currently is */
+	struct bkey		gc_done;
+
+	/*
+	 * The allocation code needs gc_mark in struct bucket to be correct, but
+	 * it's not while a gc is in progress. Protected by bucket_lock.
+	 */
+	int			gc_mark_valid;
+
+	/* Counts how many sectors bio_insert has added to the cache */
+	atomic_t		sectors_to_gc;
+
+	struct closure		moving_gc;
+	struct closure_waitlist	moving_gc_wait;
+	struct keybuf		moving_gc_keys;
+	/* Number of moving GC bios in flight */
+	atomic_t		in_flight;
+
+	struct btree		*root;
+
+#ifdef CONFIG_BCACHE_DEBUG
+	struct btree		*verify_data;
+	struct mutex		verify_lock;
+#endif
+
+	unsigned		nr_uuids;
+	struct uuid_entry	*uuids;
+	BKEY_PADDED(uuid_bucket);
+	struct closure_with_waitlist uuid_write;
+
+	/*
+	 * A btree node on disk could have too many bsets for an iterator to fit
+	 * on the stack - this is a single element mempool for btree_read_work()
+	 */
+	struct mutex		fill_lock;
+	struct btree_iter	*fill_iter;
+
+	/*
+	 * btree_sort() is a merge sort and requires temporary space - single
+	 * element mempool
+	 */
+	struct mutex		sort_lock;
+	struct bset		*sort;
+
+	/* List of buckets we're currently writing data to */
+	struct list_head	data_buckets;
+	spinlock_t		data_bucket_lock;
+
+	struct journal		journal;
+
+#define CONGESTED_MAX		1024
+	unsigned		congested_last_us;
+	atomic_t		congested;
+
+	/* The rest of this all shows up in sysfs */
+	unsigned		congested_read_threshold_us;
+	unsigned		congested_write_threshold_us;
+
+	spinlock_t		sort_time_lock;
+	struct time_stats	sort_time;
+	struct time_stats	btree_gc_time;
+	struct time_stats	btree_split_time;
+	spinlock_t		btree_read_time_lock;
+	struct time_stats	btree_read_time;
+	struct time_stats	try_harder_time;
+
+	atomic_long_t		cache_read_races;
+	atomic_long_t		writeback_keys_done;
+	atomic_long_t		writeback_keys_failed;
+	unsigned		error_limit;
+	unsigned		error_decay;
+	unsigned short		journal_delay_ms;
+	unsigned		verify:1;
+	unsigned		key_merging_disabled:1;
+	unsigned		gc_always_rewrite:1;
+	unsigned		shrinker_disabled:1;
+	unsigned		copy_gc_enabled:1;
+
+#define BUCKET_HASH_BITS	12
+	struct hlist_head	bucket_hash[1 << BUCKET_HASH_BITS];
+};
+
+static inline bool key_merging_disabled(struct cache_set *c)
+{
+#ifdef CONFIG_BCACHE_DEBUG
+	return c->key_merging_disabled;
+#else
+	return 0;
+#endif
+}
+
+struct bbio {
+	unsigned		submit_time_us;
+	union {
+		struct bkey	key;
+		uint64_t	_pad[3];
+		/*
+		 * We only need pad = 3 here because we only ever carry around a
+		 * single pointer - i.e. the pointer we're doing io to/from.
+		 */
+	};
+	struct bio		bio;
+};
+
+static inline unsigned local_clock_us(void)
+{
+	return local_clock() >> 10;
+}
+
+#define MAX_BSETS		4U
+
+#define BTREE_PRIO		USHRT_MAX
+#define INITIAL_PRIO		32768
+
+#define btree_bytes(c)		((c)->btree_pages * PAGE_SIZE)
+#define btree_blocks(b)							\
+	((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
+
+#define btree_default_blocks(c)						\
+	((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
+
+#define bucket_pages(c)		((c)->sb.bucket_size / PAGE_SECTORS)
+#define bucket_bytes(c)		((c)->sb.bucket_size << 9)
+#define block_bytes(c)		((c)->sb.block_size << 9)
+
+#define __set_bytes(i, k)	(sizeof(*(i)) + (k) * sizeof(uint64_t))
+#define set_bytes(i)		__set_bytes(i, i->keys)
+
+#define __set_blocks(i, k, c)	DIV_ROUND_UP(__set_bytes(i, k), block_bytes(c))
+#define set_blocks(i, c)	__set_blocks(i, (i)->keys, c)
+
+#define node(i, j)		((struct bkey *) ((i)->d + (j)))
+#define end(i)			node(i, (i)->keys)
+
+#define index(i, b)							\
+	((size_t) (((void *) i - (void *) (b)->sets[0].data) /		\
+		   block_bytes(b->c)))
+
+#define btree_data_space(b)	(PAGE_SIZE << (b)->page_order)
+
+#define prios_per_bucket(c)				\
+	((bucket_bytes(c) - sizeof(struct prio_set)) /	\
+	 sizeof(struct bucket_disk))
+#define prio_buckets(c)					\
+	DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
+
+#define JSET_MAGIC		0x245235c1a3625032ULL
+#define PSET_MAGIC		0x6750e15f87337f91ULL
+#define BSET_MAGIC		0x90135c78b99e07f5ULL
+
+#define jset_magic(c)		((c)->sb.set_magic ^ JSET_MAGIC)
+#define pset_magic(c)		((c)->sb.set_magic ^ PSET_MAGIC)
+#define bset_magic(c)		((c)->sb.set_magic ^ BSET_MAGIC)
+
+/* Bkey fields: all units are in sectors */
+
+#define KEY_FIELD(name, field, offset, size)				\
+	BITMASK(name, struct bkey, field, offset, size)
+
+#define PTR_FIELD(name, offset, size)					\
+	static inline uint64_t name(const struct bkey *k, unsigned i)	\
+	{ return (k->ptr[i] >> offset) & ~(((uint64_t) ~0) << size); }	\
+									\
+	static inline void SET_##name(struct bkey *k, unsigned i, uint64_t v)\
+	{								\
+		k->ptr[i] &= ~(~((uint64_t) ~0 << size) << offset);	\
+		k->ptr[i] |= v << offset;				\
+	}
+
+KEY_FIELD(KEY_PTRS,	high, 60, 3)
+KEY_FIELD(HEADER_SIZE,	high, 58, 2)
+KEY_FIELD(KEY_CSUM,	high, 56, 2)
+KEY_FIELD(KEY_PINNED,	high, 55, 1)
+KEY_FIELD(KEY_DIRTY,	high, 36, 1)
+
+KEY_FIELD(KEY_SIZE,	high, 20, 16)
+KEY_FIELD(KEY_INODE,	high, 0,  20)
+
+/* Next time I change the on disk format, KEY_OFFSET() won't be 64 bits */
+
+static inline uint64_t KEY_OFFSET(const struct bkey *k)
+{
+	return k->low;
+}
+
+static inline void SET_KEY_OFFSET(struct bkey *k, uint64_t v)
+{
+	k->low = v;
+}
+
+PTR_FIELD(PTR_DEV,		51, 12)
+PTR_FIELD(PTR_OFFSET,		8,  43)
+PTR_FIELD(PTR_GEN,		0,  8)
+
+#define PTR_CHECK_DEV		((1 << 12) - 1)
+
+#define PTR(gen, offset, dev)						\
+	((((uint64_t) dev) << 51) | ((uint64_t) offset) << 8 | gen)
+
+static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
+{
+	return s >> c->bucket_bits;
+}
+
+static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
+{
+	return ((sector_t) b) << c->bucket_bits;
+}
+
+static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
+{
+	return s & (c->sb.bucket_size - 1);
+}
+
+static inline struct cache *PTR_CACHE(struct cache_set *c,
+				      const struct bkey *k,
+				      unsigned ptr)
+{
+	return c->cache[PTR_DEV(k, ptr)];
+}
+
+static inline size_t PTR_BUCKET_NR(struct cache_set *c,
+				   const struct bkey *k,
+				   unsigned ptr)
+{
+	return sector_to_bucket(c, PTR_OFFSET(k, ptr));
+}
+
+static inline struct bucket *PTR_BUCKET(struct cache_set *c,
+					const struct bkey *k,
+					unsigned ptr)
+{
+	return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
+}
+
+/* Btree key macros */
+
+/*
+ * The high bit being set is a relic from when we used it to do binary
+ * searches - it told you where a key started. It's not used anymore,
+ * and can probably be safely dropped.
+ */
+#define KEY(dev, sector, len)	(struct bkey)				\
+{									\
+	.high = (1ULL << 63) | ((uint64_t) (len) << 20) | (dev),	\
+	.low = (sector)							\
+}
+
+static inline void bkey_init(struct bkey *k)
+{
+	*k = KEY(0, 0, 0);
+}
+
+#define KEY_START(k)		(KEY_OFFSET(k) - KEY_SIZE(k))
+#define START_KEY(k)		KEY(KEY_INODE(k), KEY_START(k), 0)
+#define MAX_KEY			KEY(~(~0 << 20), ((uint64_t) ~0) >> 1, 0)
+#define ZERO_KEY		KEY(0, 0, 0)
+
+/*
+ * This is used for various on disk data structures - cache_sb, prio_set, bset,
+ * jset: The checksum is _always_ the first 8 bytes of these structs
+ */
+#define csum_set(i)							\
+	crc64(((void *) (i)) + sizeof(uint64_t),			\
+	      ((void *) end(i)) - (((void *) (i)) + sizeof(uint64_t)))
+
+/* Error handling macros */
+
+#define btree_bug(b, ...)						\
+do {									\
+	if (bch_cache_set_error((b)->c, __VA_ARGS__))			\
+		dump_stack();						\
+} while (0)
+
+#define cache_bug(c, ...)						\
+do {									\
+	if (bch_cache_set_error(c, __VA_ARGS__))			\
+		dump_stack();						\
+} while (0)
+
+#define btree_bug_on(cond, b, ...)					\
+do {									\
+	if (cond)							\
+		btree_bug(b, __VA_ARGS__);				\
+} while (0)
+
+#define cache_bug_on(cond, c, ...)					\
+do {									\
+	if (cond)							\
+		cache_bug(c, __VA_ARGS__);				\
+} while (0)
+
+#define cache_set_err_on(cond, c, ...)					\
+do {									\
+	if (cond)							\
+		bch_cache_set_error(c, __VA_ARGS__);			\
+} while (0)
+
+/* Looping macros */
+
+#define for_each_cache(ca, cs, iter)					\
+	for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
+
+#define for_each_bucket(b, ca)						\
+	for (b = (ca)->buckets + (ca)->sb.first_bucket;			\
+	     b < (ca)->buckets + (ca)->sb.nbuckets; b++)
+
+static inline void __bkey_put(struct cache_set *c, struct bkey *k)
+{
+	unsigned i;
+
+	for (i = 0; i < KEY_PTRS(k); i++)
+		atomic_dec_bug(&PTR_BUCKET(c, k, i)->pin);
+}
+
+/* Blktrace macros */
+
+#define blktrace_msg(c, fmt, ...)					\
+do {									\
+	struct request_queue *q = bdev_get_queue(c->bdev);		\
+	if (q)								\
+		blk_add_trace_msg(q, fmt, ##__VA_ARGS__);		\
+} while (0)
+
+#define blktrace_msg_all(s, fmt, ...)					\
+do {									\
+	struct cache *_c;						\
+	unsigned i;							\
+	for_each_cache(_c, (s), i)					\
+		blktrace_msg(_c, fmt, ##__VA_ARGS__);			\
+} while (0)
+
+static inline void cached_dev_put(struct cached_dev *dc)
+{
+	if (atomic_dec_and_test(&dc->count))
+		schedule_work(&dc->detach);
+}
+
+static inline bool cached_dev_get(struct cached_dev *dc)
+{
+	if (!atomic_inc_not_zero(&dc->count))
+		return false;
+
+	/* Paired with the mb in cached_dev_attach */
+	smp_mb__after_atomic_inc();
+	return true;
+}
+
+/*
+ * bucket_gc_gen() returns the difference between the bucket's current gen and
+ * the oldest gen of any pointer into that bucket in the btree (last_gc).
+ *
+ * bucket_disk_gen() returns the difference between the current gen and the gen
+ * on disk; they're both used to make sure gens don't wrap around.
+ */
+
+static inline uint8_t bucket_gc_gen(struct bucket *b)
+{
+	return b->gen - b->last_gc;
+}
+
+static inline uint8_t bucket_disk_gen(struct bucket *b)
+{
+	return b->gen - b->disk_gen;
+}
+
+#define BUCKET_GC_GEN_MAX	96U
+#define BUCKET_DISK_GEN_MAX	64U
+
+#define kobj_attribute_write(n, fn)					\
+	static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
+
+#define kobj_attribute_rw(n, show, store)				\
+	static struct kobj_attribute ksysfs_##n =			\
+		__ATTR(n, S_IWUSR|S_IRUSR, show, store)
+
+/* Forward declarations */
+
+void bch_writeback_queue(struct cached_dev *);
+void bch_writeback_add(struct cached_dev *, unsigned);
+
+void bch_count_io_errors(struct cache *, int, const char *);
+void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
+			      int, const char *);
+void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
+void bch_bbio_free(struct bio *, struct cache_set *);
+struct bio *bch_bbio_alloc(struct cache_set *);
+
+struct bio *bch_bio_split(struct bio *, int, gfp_t, struct bio_set *);
+void bch_generic_make_request(struct bio *, struct bio_split_pool *);
+void __bch_submit_bbio(struct bio *, struct cache_set *);
+void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
+
+uint8_t bch_inc_gen(struct cache *, struct bucket *);
+void bch_rescale_priorities(struct cache_set *, int);
+bool bch_bucket_add_unused(struct cache *, struct bucket *);
+void bch_allocator_thread(struct closure *);
+
+long bch_bucket_alloc(struct cache *, unsigned, struct closure *);
+void bch_bucket_free(struct cache_set *, struct bkey *);
+
+int __bch_bucket_alloc_set(struct cache_set *, unsigned,
+			   struct bkey *, int, struct closure *);
+int bch_bucket_alloc_set(struct cache_set *, unsigned,
+			 struct bkey *, int, struct closure *);
+
+__printf(2, 3)
+bool bch_cache_set_error(struct cache_set *, const char *, ...);
+
+void bch_prio_write(struct cache *);
+void bch_write_bdev_super(struct cached_dev *, struct closure *);
+
+extern struct workqueue_struct *bcache_wq, *bch_gc_wq;
+extern const char * const bch_cache_modes[];
+extern struct mutex bch_register_lock;
+extern struct list_head bch_cache_sets;
+
+extern struct kobj_type bch_cached_dev_ktype;
+extern struct kobj_type bch_flash_dev_ktype;
+extern struct kobj_type bch_cache_set_ktype;
+extern struct kobj_type bch_cache_set_internal_ktype;
+extern struct kobj_type bch_cache_ktype;
+
+void bch_cached_dev_release(struct kobject *);
+void bch_flash_dev_release(struct kobject *);
+void bch_cache_set_release(struct kobject *);
+void bch_cache_release(struct kobject *);
+
+int bch_uuid_write(struct cache_set *);
+void bcache_write_super(struct cache_set *);
+
+int bch_flash_dev_create(struct cache_set *c, uint64_t size);
+
+int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
+void bch_cached_dev_detach(struct cached_dev *);
+void bch_cached_dev_run(struct cached_dev *);
+void bcache_device_stop(struct bcache_device *);
+
+void bch_cache_set_unregister(struct cache_set *);
+void bch_cache_set_stop(struct cache_set *);
+
+struct cache_set *bch_cache_set_alloc(struct cache_sb *);
+void bch_btree_cache_free(struct cache_set *);
+int bch_btree_cache_alloc(struct cache_set *);
+void bch_writeback_init_cached_dev(struct cached_dev *);
+void bch_moving_init_cache_set(struct cache_set *);
+
+void bch_cache_allocator_exit(struct cache *ca);
+int bch_cache_allocator_init(struct cache *ca);
+
+void bch_debug_exit(void);
+int bch_debug_init(struct kobject *);
+void bch_writeback_exit(void);
+int bch_writeback_init(void);
+void bch_request_exit(void);
+int bch_request_init(void);
+void bch_btree_exit(void);
+int bch_btree_init(void);
+
+#endif /* _BCACHE_H */