drm: Move more framebuffer doc from docbook to kerneldoc

I missed a few paragraphs in the docbook that need to be pulled into
the fbdev vfunc docs.

v2: Spelling fixes from Thierry.

Cc: Thierry Reding <treding@nvidia.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1449564561-3896-3-git-send-email-daniel.vetter@ffwll.ch
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h
index c2f98ba..3b040b3 100644
--- a/include/drm/drm_crtc.h
+++ b/include/drm/drm_crtc.h
@@ -172,7 +172,9 @@
 	 * Clean up framebuffer resources, specifically also unreference the
 	 * backing storage. The core guarantees to call this function for every
 	 * framebuffer successfully created by ->fb_create() in
-	 * &drm_mode_config_funcs.
+	 * &drm_mode_config_funcs. Drivers must also call
+	 * drm_framebuffer_cleanup() to release DRM core resources for this
+	 * framebuffer.
 	 */
 	void (*destroy)(struct drm_framebuffer *framebuffer);
 
@@ -187,6 +189,9 @@
 	 * copying the current screen contents to a private buffer and blending
 	 * between that and the new contents.
 	 *
+	 * GEM based drivers should call drm_gem_handle_create() to create the
+	 * handle.
+	 *
 	 * RETURNS:
 	 *
 	 * 0 on success or a negative error code on failure.
@@ -1731,6 +1736,17 @@
 	 * requested metadata, but most of that is left to the driver. See
 	 * struct &drm_mode_fb_cmd2 for details.
 	 *
+	 * If the parameters are deemed valid and the backing storage objects in
+	 * the underlying memory manager all exist, then the driver allocates
+	 * a new &drm_framebuffer structure, subclassed to contain
+	 * driver-specific information (like the internal native buffer object
+	 * references). It also needs to fill out all relevant metadata, which
+	 * should be done by calling drm_helper_mode_fill_fb_struct().
+	 *
+	 * The initialization is finalized by calling drm_framebuffer_init(),
+	 * which registers the framebuffer and makes it accessible to other
+	 * threads.
+	 *
 	 * RETURNS:
 	 *
 	 * A new framebuffer with an initial reference count of 1 or a negative