commit | d5bde956630b86462ee22055f5816a04290aed57 | [log] [tgz] |
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author | Thomas Hellstrom <thellstrom@vmware.com> | Fri Jan 31 10:12:10 2014 +0100 |
committer | Thomas Hellstrom <thellstrom@vmware.com> | Wed Feb 05 08:39:19 2014 +0100 |
tree | e5a3fbc34a11695fb722e63e780ca2462eeaf94a | |
parent | c1a21373d2cb94a7808161a8c237b249cd799ce7 [diff] |
drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2 Command stream legacy shader creation and destruction is replaced by NOPs in the command stream, and instead guest-backed shaders are created and destroyed as part of the command validation process. v2: Removed some stray debug messages. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>