bnx2x: fix checksum validation
bnx2x driver incorrectly sets ip_summed to CHECKSUM_UNNECESSARY on
encapsulated segments. TCP stack happily accepts frames with bad
checksums, if they are inside a GRE or IPIP encapsulation.
Our understanding is that if no IP or L4 csum validation was done by the
hardware, we should leave ip_summed as is (CHECKSUM_NONE), since
hardware doesn't provide CHECKSUM_COMPLETE support in its cqe.
Then, if IP/L4 checksumming was done by the hardware, set
CHECKSUM_UNNECESSARY if no error was flagged.
Patch based on findings and analysis from Robert Evans
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Eilon Greenstein <eilong@broadcom.com>
Cc: Yaniv Rosner <yanivr@broadcom.com>
Cc: Merav Sicron <meravs@broadcom.com>
Cc: Tom Herbert <therbert@google.com>
Cc: Robert Evans <evansr@google.com>
Cc: Willem de Bruijn <willemb@google.com>
Acked-by: Eilon Greenstein <eilong@broadcom.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2 files changed