drm/i915: Add a debug interface to forcibly evict and shrink our object caches

As a means to investigate some bad system behaviour related to the
purging of the active, inactive and unbound lists, it is useful to be
able to manually control when those lists should be cleared.

v2: use _safe list iterators as we kick objects from the list as we
walk.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Add a small comment explaining why we don't need to check and
wait for gpu resets, acked by Chris on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 35ecabc..8f5b281 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1445,6 +1445,7 @@
 				     bool nonblocking);
 void i915_gem_object_unpin(struct drm_i915_gem_object *obj);
 int __must_check i915_gem_object_unbind(struct drm_i915_gem_object *obj);
+int i915_gem_object_put_pages(struct drm_i915_gem_object *obj);
 void i915_gem_release_mmap(struct drm_i915_gem_object *obj);
 void i915_gem_lastclose(struct drm_device *dev);