drm/i915: Convert active API to VMA

Even though we track object activity and not VMA, because we have the
active_list be based on the VM, it makes the most sense to use VMAs in
the APIs.

NOTE: Daniel intends to eventually rip out active/inactive LRUs, but for
now, leave them be.

v2: Remove leftover hunk from the previous patch which didn't keep
i915_gem_object_move_to_active. That patch had to rely on the ring to
get the dev instead of the obj. (Chris)

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 0d6b012..1a0b74d 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -1917,7 +1917,7 @@
 	return 0;
 }
 
-void
+static void
 i915_gem_object_move_to_active(struct drm_i915_gem_object *obj,
 			       struct intel_ring_buffer *ring)
 {
@@ -1956,6 +1956,13 @@
 	}
 }
 
+void i915_vma_move_to_active(struct i915_vma *vma,
+			     struct intel_ring_buffer *ring)
+{
+	list_move_tail(&vma->mm_list, &vma->vm->active_list);
+	return i915_gem_object_move_to_active(vma->obj, ring);
+}
+
 static void
 i915_gem_object_move_to_inactive(struct drm_i915_gem_object *obj)
 {