drm/i915: Convert active API to VMA

Even though we track object activity and not VMA, because we have the
active_list be based on the VM, it makes the most sense to use VMAs in
the APIs.

NOTE: Daniel intends to eventually rip out active/inactive LRUs, but for
now, leave them be.

v2: Remove leftover hunk from the previous patch which didn't keep
i915_gem_object_move_to_active. That patch had to rely on the ring to
get the dev instead of the obj. (Chris)

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
index da23cfe..0ce0d47 100644
--- a/drivers/gpu/drm/i915/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
@@ -872,8 +872,7 @@
 		obj->base.read_domains = obj->base.pending_read_domains;
 		obj->fenced_gpu_access = obj->pending_fenced_gpu_access;
 
-		list_move_tail(&vma->mm_list, &vma->vm->active_list);
-		i915_gem_object_move_to_active(obj, ring);
+		i915_vma_move_to_active(vma, ring);
 		if (obj->base.write_domain) {
 			obj->dirty = 1;
 			obj->last_write_seqno = intel_ring_get_seqno(ring);