tcp: stretch ACK fixes prep

LRO, GRO, delayed ACKs, and middleboxes can cause "stretch ACKs" that
cover more than the RFC-specified maximum of 2 packets. These stretch
ACKs can cause serious performance shortfalls in common congestion
control algorithms that were designed and tuned years ago with
receiver hosts that were not using LRO or GRO, and were instead
politely ACKing every other packet.

This patch series fixes Reno and CUBIC to handle stretch ACKs.

This patch prepares for the upcoming stretch ACK bug fix patches. It
adds an "acked" parameter to tcp_cong_avoid_ai() to allow for future
fixes to tcp_cong_avoid_ai() to correctly handle stretch ACKs, and
changes all congestion control algorithms to pass in 1 for the ACKed
count. It also changes tcp_slow_start() to return the number of packet
ACK "credits" that were not processed in slow start mode, and can be
processed by the congestion control module in additive increase mode.

In future patches we will fix tcp_cong_avoid_ai() to handle stretch
ACKs, and fix Reno and CUBIC handling of stretch ACKs in slow start
and additive increase mode.

Reported-by: Eyal Perry <eyalpe@mellanox.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv4/tcp_yeah.c b/net/ipv4/tcp_yeah.c
index cd72732..17d3566 100644
--- a/net/ipv4/tcp_yeah.c
+++ b/net/ipv4/tcp_yeah.c
@@ -92,7 +92,7 @@
 
 	} else {
 		/* Reno */
-		tcp_cong_avoid_ai(tp, tp->snd_cwnd);
+		tcp_cong_avoid_ai(tp, tp->snd_cwnd, 1);
 	}
 
 	/* The key players are v_vegas.beg_snd_una and v_beg_snd_nxt.