random: ignore GRND_RANDOM in getentropy(2)
commit 48446f198f9adcb499b30332488dfd5bc3f176f6 upstream.
The separate blocking pool is going away. Start by ignoring
GRND_RANDOM in getentropy(2).
This should not materially break any API. Any code that worked
without this change should work at least as well with this change.
Signed-off-by: Andy Lutomirski <luto@kernel.org>
Link: https://lore.kernel.org/r/705c5a091b63cc5da70c99304bb97e0109be0a26.1577088521.git.luto@kernel.org
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
diff --git a/include/uapi/linux/random.h b/include/uapi/linux/random.h
index 77c1e73..b01d118 100644
--- a/include/uapi/linux/random.h
+++ b/include/uapi/linux/random.h
@@ -47,7 +47,7 @@
* Flags for getrandom(2)
*
* GRND_NONBLOCK Don't block and return EAGAIN instead
- * GRND_RANDOM Use the /dev/random pool instead of /dev/urandom
+ * GRND_RANDOM No effect
* GRND_INSECURE Return non-cryptographic random bytes
*/
#define GRND_NONBLOCK 0x0001