random: ignore GRND_RANDOM in getentropy(2)

commit 48446f198f9adcb499b30332488dfd5bc3f176f6 upstream.

The separate blocking pool is going away.  Start by ignoring
GRND_RANDOM in getentropy(2).

This should not materially break any API.  Any code that worked
without this change should work at least as well with this change.

Signed-off-by: Andy Lutomirski <luto@kernel.org>
Link: https://lore.kernel.org/r/705c5a091b63cc5da70c99304bb97e0109be0a26.1577088521.git.luto@kernel.org
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
diff --git a/include/uapi/linux/random.h b/include/uapi/linux/random.h
index 77c1e73..b01d118 100644
--- a/include/uapi/linux/random.h
+++ b/include/uapi/linux/random.h
@@ -47,7 +47,7 @@
  * Flags for getrandom(2)
  *
  * GRND_NONBLOCK	Don't block and return EAGAIN instead
- * GRND_RANDOM		Use the /dev/random pool instead of /dev/urandom
+ * GRND_RANDOM		No effect
  * GRND_INSECURE	Return non-cryptographic random bytes
  */
 #define GRND_NONBLOCK	0x0001