KVM: x86 emulator: limit instructions to 15 bytes

While we are never normally passed an instruction that exceeds 15 bytes,
smp games can cause us to attempt to interpret one, which will cause
large latencies in non-preempt hosts.

Cc: stable@kernel.org
Signed-off-by: Avi Kivity <avi@redhat.com>
diff --git a/arch/x86/kvm/emulate.c b/arch/x86/kvm/emulate.c
index d226dff..7e8faea 100644
--- a/arch/x86/kvm/emulate.c
+++ b/arch/x86/kvm/emulate.c
@@ -622,6 +622,9 @@
 {
 	int rc = 0;
 
+	/* x86 instructions are limited to 15 bytes. */
+	if (eip + size - ctxt->decode.eip_orig > 15)
+		return X86EMUL_UNHANDLEABLE;
 	eip += ctxt->cs_base;
 	while (size--) {
 		rc = do_fetch_insn_byte(ctxt, ops, eip++, dest++);
@@ -880,7 +883,7 @@
 	/* Shadow copy of register state. Committed on successful emulation. */
 
 	memset(c, 0, sizeof(struct decode_cache));
-	c->eip = kvm_rip_read(ctxt->vcpu);
+	c->eip = c->eip_orig = kvm_rip_read(ctxt->vcpu);
 	ctxt->cs_base = seg_base(ctxt, VCPU_SREG_CS);
 	memcpy(c->regs, ctxt->vcpu->arch.regs, sizeof c->regs);