ocfs2: Track local alloc bits internally

Do this instead of tracking absolute local alloc size. This avoids
needless re-calculatiion of bits from bytes in localalloc.c. Additionally,
the value is now in a more natural unit for internal file system bitmap
work.

Signed-off-by: Mark Fasheh <mfasheh@suse.com>
diff --git a/fs/ocfs2/localalloc.c b/fs/ocfs2/localalloc.c
index 28e492e..b05ce66 100644
--- a/fs/ocfs2/localalloc.c
+++ b/fs/ocfs2/localalloc.c
@@ -47,8 +47,6 @@
 
 #define OCFS2_LOCAL_ALLOC(dinode)	(&((dinode)->id2.i_lab))
 
-static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb);
-
 static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
 
 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
@@ -75,21 +73,13 @@
 static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
 					  struct inode *local_alloc_inode);
 
-static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb)
-{
-	BUG_ON(osb->s_clustersize_bits > 20);
-
-	/* Size local alloc windows by the megabyte */
-	return osb->local_alloc_size << (20 - osb->s_clustersize_bits);
-}
-
 /*
  * Tell us whether a given allocation should use the local alloc
  * file. Otherwise, it has to go to the main bitmap.
  */
 int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
 {
-	int la_bits = ocfs2_local_alloc_window_bits(osb);
+	int la_bits = osb->local_alloc_bits;
 	int ret = 0;
 
 	if (osb->local_alloc_state != OCFS2_LA_ENABLED)
@@ -120,14 +110,16 @@
 
 	mlog_entry_void();
 
-	if (osb->local_alloc_size == 0)
+	if (osb->local_alloc_bits == 0)
 		goto bail;
 
-	if (ocfs2_local_alloc_window_bits(osb) >= osb->bitmap_cpg) {
+	if (osb->local_alloc_bits >= osb->bitmap_cpg) {
 		mlog(ML_NOTICE, "Requested local alloc window %d is larger "
 		     "than max possible %u. Using defaults.\n",
-		     ocfs2_local_alloc_window_bits(osb), (osb->bitmap_cpg - 1));
-		osb->local_alloc_size = OCFS2_DEFAULT_LOCAL_ALLOC_SIZE;
+		     osb->local_alloc_bits, (osb->bitmap_cpg - 1));
+		osb->local_alloc_bits =
+			ocfs2_megabytes_to_clusters(osb->sb,
+						    OCFS2_DEFAULT_LOCAL_ALLOC_SIZE);
 	}
 
 	/* read the alloc off disk */
@@ -190,8 +182,7 @@
 	if (inode)
 		iput(inode);
 
-	mlog(0, "Local alloc window bits = %d\n",
-	     ocfs2_local_alloc_window_bits(osb));
+	mlog(0, "Local alloc window bits = %d\n", osb->local_alloc_bits);
 
 	mlog_exit(status);
 	return status;
@@ -490,7 +481,7 @@
 		goto bail;
 	}
 
-	if (bits_wanted > ocfs2_local_alloc_window_bits(osb)) {
+	if (bits_wanted > osb->local_alloc_bits) {
 		mlog(0, "Asking for more than my max window size!\n");
 		status = -ENOSPC;
 		goto bail;
@@ -803,7 +794,7 @@
 		goto bail;
 	}
 
-	(*ac)->ac_bits_wanted = ocfs2_local_alloc_window_bits(osb);
+	(*ac)->ac_bits_wanted = osb->local_alloc_bits;
 
 	status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
 	if (status < 0) {
@@ -849,7 +840,7 @@
 		     "one\n");
 
 	mlog(0, "Allocating %u clusters for a new window.\n",
-	     ocfs2_local_alloc_window_bits(osb));
+	     osb->local_alloc_bits);
 
 	/* Instruct the allocation code to try the most recently used
 	 * cluster group. We'll re-record the group used this pass
@@ -859,8 +850,7 @@
 	/* we used the generic suballoc reserve function, but we set
 	 * everything up nicely, so there's no reason why we can't use
 	 * the more specific cluster api to claim bits. */
-	status = ocfs2_claim_clusters(osb, handle, ac,
-				      ocfs2_local_alloc_window_bits(osb),
+	status = ocfs2_claim_clusters(osb, handle, ac, osb->local_alloc_bits,
 				      &cluster_off, &cluster_count);
 	if (status < 0) {
 		if (status != -ENOSPC)