drm/i915: Check 5/6 DDB split only when sprites are enabled

Using the 5/6 DDB split make sense only when sprites are enabled.
So check that before we waste any cycles computing the merged
watermarks with the 5/6 DDB split.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
1 file changed