ceph: fix pg pool decoding from incremental osdmap update

The incremental map decoding of pg pool updates wasn't skipping
the snaps and removed_snaps vectors.  This caused osd requests
to stall when pool snapshots were created or fs snapshots were
deleted.  Use a common helper for full and incremental map
decoders that decodes pools properly.

Signed-off-by: Sage Weil <sage@newdream.net>
diff --git a/fs/ceph/osdmap.c b/fs/ceph/osdmap.c
index b83f269..d82fe87 100644
--- a/fs/ceph/osdmap.c
+++ b/fs/ceph/osdmap.c
@@ -480,6 +480,14 @@
 	return NULL;
 }
 
+void __decode_pool(void **p, struct ceph_pg_pool_info *pi)
+{
+	ceph_decode_copy(p, &pi->v, sizeof(pi->v));
+	calc_pg_masks(pi);
+	*p += le32_to_cpu(pi->v.num_snaps) * sizeof(u64);
+	*p += le32_to_cpu(pi->v.num_removed_snap_intervals) * sizeof(u64) * 2;
+}
+
 /*
  * decode a full map.
  */
@@ -526,12 +534,8 @@
 				   ev, CEPH_PG_POOL_VERSION);
 			goto bad;
 		}
-		ceph_decode_copy(p, &pi->v, sizeof(pi->v));
+		__decode_pool(p, pi);
 		__insert_pg_pool(&map->pg_pools, pi);
-		calc_pg_masks(pi);
-		*p += le32_to_cpu(pi->v.num_snaps) * sizeof(u64);
-		*p += le32_to_cpu(pi->v.num_removed_snap_intervals)
-			* sizeof(u64) * 2;
 	}
 	ceph_decode_32_safe(p, end, map->pool_max, bad);
 
@@ -714,8 +718,7 @@
 			pi->id = pool;
 			__insert_pg_pool(&map->pg_pools, pi);
 		}
-		ceph_decode_copy(p, &pi->v, sizeof(pi->v));
-		calc_pg_masks(pi);
+		__decode_pool(p, pi);
 	}
 
 	/* old_pool */