lockd: nlmclnt_reclaim(): avoid stack overflow

Even though nlmclnt_reclaim() is only one call into the stack frame,
928 bytes on the stack seems like a lot. Recode to dynamically
allocate the request structure once from within the reclaimer task,
then pass this pointer into nlmclnt_reclaim() for reuse on
subsequent calls.

smatch analysis:

fs/lockd/clntproc.c:620 nlmclnt_reclaim() warn: 'reqst' puts
 928 bytes on stack

Also remove redundant assignment of 0 after memset.

Cc: Trond Myklebust <Trond.Myklebust@netapp.com>
Signed-off-by: Tim Gardner <tim.gardner@canonical.com>
Reviewed-by: Jeff Layton <jlayton@redhat.com>
Signed-off-by: J. Bruce Fields <bfields@redhat.com>
diff --git a/include/linux/lockd/lockd.h b/include/linux/lockd/lockd.h
index f5a051a..a395f1e 100644
--- a/include/linux/lockd/lockd.h
+++ b/include/linux/lockd/lockd.h
@@ -212,7 +212,8 @@
 __be32		  nlmclnt_grant(const struct sockaddr *addr,
 				const struct nlm_lock *lock);
 void		  nlmclnt_recovery(struct nlm_host *);
-int		  nlmclnt_reclaim(struct nlm_host *, struct file_lock *);
+int		  nlmclnt_reclaim(struct nlm_host *, struct file_lock *,
+				  struct nlm_rqst *);
 void		  nlmclnt_next_cookie(struct nlm_cookie *);
 
 /*