drm/i915: correct IVB default sprite format
We shouldn't hit this path anyway, but make it use the IVB sprite format
definition to avoid confusion.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
index 64174c5..b041097 100644
--- a/drivers/gpu/drm/i915/intel_sprite.c
+++ b/drivers/gpu/drm/i915/intel_sprite.c
@@ -85,7 +85,7 @@
break;
default:
DRM_DEBUG_DRIVER("bad pixel format, assuming RGBX888\n");
- sprctl |= DVS_FORMAT_RGBX888;
+ sprctl |= SPRITE_FORMAT_RGBX888;
pixel_size = 4;
break;
}