[POWERPC] Add of_get_next_parent()

Iterating through a device node's parents is simple enough, but dealing
with the refcounts properly is a little ugly, and replicating that logic
is asking for someone to get it wrong or forget it all together, eg:

while (dn != NULL) {
	/* loop body */
	tmp = of_get_parent(dn);
	of_node_put(dn);
	dn = tmp;
}

So add of_get_next_parent(), inspired by of_get_next_child().  The
contract is that it returns the parent and drops the reference on the
current node, this makes the loop look like:

while (dn != NULL) {
	/* loop body */
	dn = of_get_next_parent(dn);
}

Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Acked-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Paul Mackerras <paulus@samba.org>
diff --git a/include/linux/of.h b/include/linux/of.h
index b5f33ef..6981016 100644
--- a/include/linux/of.h
+++ b/include/linux/of.h
@@ -50,6 +50,7 @@
 extern struct device_node *of_find_node_by_path(const char *path);
 extern struct device_node *of_find_node_by_phandle(phandle handle);
 extern struct device_node *of_get_parent(const struct device_node *node);
+extern struct device_node *of_get_next_parent(struct device_node *node);
 extern struct device_node *of_get_next_child(const struct device_node *node,
 					     struct device_node *prev);
 #define for_each_child_of_node(parent, child) \