drm/i915/tdr: Initialize hangcheck struct for each engine

Initialize hangcheck struct during driver load. Since we do the same after
recovering from a reset, this is extracted into a helper function.

v2: remove redundant hangcheck init during load as this is done when
engines are initialized (Chris)

Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Tomas Elf <tomas.elf@intel.com>
Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1458577619-12006-1-git-send-email-arun.siluvery@linux.intel.com
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 050d860..56eb5f0 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -2740,6 +2740,7 @@
 extern int intel_gpu_reset(struct drm_device *dev, u32 engine_mask);
 extern bool intel_has_gpu_reset(struct drm_device *dev);
 extern int i915_reset(struct drm_device *dev);
+extern void intel_engine_init_hangcheck(struct intel_engine_cs *engine);
 extern unsigned long i915_chipset_val(struct drm_i915_private *dev_priv);
 extern unsigned long i915_mch_val(struct drm_i915_private *dev_priv);
 extern unsigned long i915_gfx_val(struct drm_i915_private *dev_priv);