module: initialize module dynamic debug later

We should initialize the module dynamic debug datastructures
only after determining that the module is not loaded yet. This
fixes a bug that introduced in 2.6.35-rc2, where when a trying
to load a module twice, we also load it's dynamic printing data
twice which causes all sorts of nasty issues. Also handle
the dynamic debug cleanup later on failure.

Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> (removed a #ifdef)
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/include/linux/dynamic_debug.h b/include/linux/dynamic_debug.h
index b3cd4de..52c0da4 100644
--- a/include/linux/dynamic_debug.h
+++ b/include/linux/dynamic_debug.h
@@ -40,7 +40,7 @@
 				const char *modname);
 
 #if defined(CONFIG_DYNAMIC_DEBUG)
-extern int ddebug_remove_module(char *mod_name);
+extern int ddebug_remove_module(const char *mod_name);
 
 #define __dynamic_dbg_enabled(dd)  ({	     \
 	int __ret = 0;							     \
@@ -73,7 +73,7 @@
 
 #else
 
-static inline int ddebug_remove_module(char *mod)
+static inline int ddebug_remove_module(const char *mod)
 {
 	return 0;
 }