Johannes Berg | f3d9478 | 2006-06-21 15:42:43 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Apple Onboard Audio definitions |
| 3 | * |
| 4 | * Copyright 2006 Johannes Berg <johannes@sipsolutions.net> |
| 5 | * |
| 6 | * GPL v2, can be found in COPYING. |
| 7 | */ |
| 8 | |
| 9 | #ifndef __AOA_H |
| 10 | #define __AOA_H |
| 11 | #include <asm/prom.h> |
| 12 | #include <linux/module.h> |
Johannes Berg | f3d9478 | 2006-06-21 15:42:43 +0200 | [diff] [blame] | 13 | #include <sound/core.h> |
| 14 | #include <sound/asound.h> |
| 15 | #include <sound/control.h> |
| 16 | #include "aoa-gpio.h" |
| 17 | #include "soundbus/soundbus.h" |
| 18 | |
| 19 | #define MAX_CODEC_NAME_LEN 32 |
| 20 | |
| 21 | struct aoa_codec { |
| 22 | char name[MAX_CODEC_NAME_LEN]; |
| 23 | |
| 24 | struct module *owner; |
| 25 | |
| 26 | /* called when the fabric wants to init this codec. |
| 27 | * Do alsa card manipulations from here. */ |
| 28 | int (*init)(struct aoa_codec *codec); |
| 29 | |
| 30 | /* called when the fabric is done with the codec. |
| 31 | * The alsa card will be cleaned up so don't bother. */ |
| 32 | void (*exit)(struct aoa_codec *codec); |
| 33 | |
| 34 | /* May be NULL, but can be used by the fabric. |
| 35 | * Refcounting is the codec driver's responsibility */ |
| 36 | struct device_node *node; |
| 37 | |
| 38 | /* assigned by fabric before init() is called, points |
| 39 | * to the soundbus device. Cannot be NULL. */ |
| 40 | struct soundbus_dev *soundbus_dev; |
| 41 | |
| 42 | /* assigned by the fabric before init() is called, points |
| 43 | * to the fabric's gpio runtime record for the relevant |
| 44 | * device. */ |
| 45 | struct gpio_runtime *gpio; |
| 46 | |
| 47 | /* assigned by the fabric before init() is called, contains |
| 48 | * a codec specific bitmask of what outputs and inputs are |
| 49 | * actually connected */ |
| 50 | u32 connected; |
| 51 | |
| 52 | /* data the fabric can associate with this structure */ |
| 53 | void *fabric_data; |
| 54 | |
| 55 | /* private! */ |
| 56 | struct list_head list; |
| 57 | struct aoa_fabric *fabric; |
| 58 | }; |
| 59 | |
| 60 | /* return 0 on success */ |
| 61 | extern int |
| 62 | aoa_codec_register(struct aoa_codec *codec); |
| 63 | extern void |
| 64 | aoa_codec_unregister(struct aoa_codec *codec); |
| 65 | |
| 66 | #define MAX_LAYOUT_NAME_LEN 32 |
| 67 | |
| 68 | struct aoa_fabric { |
| 69 | char name[MAX_LAYOUT_NAME_LEN]; |
| 70 | |
| 71 | struct module *owner; |
| 72 | |
| 73 | /* once codecs register, they are passed here after. |
| 74 | * They are of course not initialised, since the |
| 75 | * fabric is responsible for initialising some fields |
| 76 | * in the codec structure! */ |
| 77 | int (*found_codec)(struct aoa_codec *codec); |
| 78 | /* called for each codec when it is removed, |
| 79 | * also in the case that aoa_fabric_unregister |
| 80 | * is called and all codecs are removed |
| 81 | * from this fabric. |
| 82 | * Also called if found_codec returned 0 but |
| 83 | * the codec couldn't initialise. */ |
| 84 | void (*remove_codec)(struct aoa_codec *codec); |
| 85 | /* If found_codec returned 0, and the codec |
| 86 | * could be initialised, this is called. */ |
| 87 | void (*attached_codec)(struct aoa_codec *codec); |
| 88 | }; |
| 89 | |
| 90 | /* return 0 on success, -EEXIST if another fabric is |
| 91 | * registered, -EALREADY if the same fabric is registered. |
| 92 | * Passing NULL can be used to test for the presence |
| 93 | * of another fabric, if -EALREADY is returned there is |
| 94 | * no other fabric present. |
| 95 | * In the case that the function returns -EALREADY |
| 96 | * and the fabric passed is not NULL, all codecs |
| 97 | * that are not assigned yet are passed to the fabric |
| 98 | * again for reconsideration. */ |
| 99 | extern int |
Olaf Hering | 61e7710 | 2006-12-07 08:24:12 +0100 | [diff] [blame] | 100 | aoa_fabric_register(struct aoa_fabric *fabric, struct device *dev); |
Johannes Berg | f3d9478 | 2006-06-21 15:42:43 +0200 | [diff] [blame] | 101 | |
| 102 | /* it is vital to call this when the fabric exits! |
| 103 | * When calling, the remove_codec will be called |
| 104 | * for all codecs, unless it is NULL. */ |
| 105 | extern void |
| 106 | aoa_fabric_unregister(struct aoa_fabric *fabric); |
| 107 | |
| 108 | /* if for some reason you want to get rid of a codec |
| 109 | * before the fabric is removed, use this. |
| 110 | * Note that remove_codec is called for it! */ |
| 111 | extern void |
| 112 | aoa_fabric_unlink_codec(struct aoa_codec *codec); |
| 113 | |
| 114 | /* alsa help methods */ |
| 115 | struct aoa_card { |
| 116 | struct snd_card *alsa_card; |
| 117 | }; |
| 118 | |
| 119 | extern int aoa_snd_device_new(snd_device_type_t type, |
| 120 | void * device_data, struct snd_device_ops * ops); |
| 121 | extern struct snd_card *aoa_get_card(void); |
| 122 | extern int aoa_snd_ctl_add(struct snd_kcontrol* control); |
| 123 | |
| 124 | /* GPIO stuff */ |
| 125 | extern struct gpio_methods *pmf_gpio_methods; |
| 126 | extern struct gpio_methods *ftr_gpio_methods; |
| 127 | /* extern struct gpio_methods *map_gpio_methods; */ |
| 128 | |
| 129 | #endif /* __AOA_H */ |