1. 54c12bc drm/vmwgfx: Fix up user_dmabuf refcounting by Thomas Hellstrom · 9 years ago
  2. 54fbde8 drm/vmwgfx: Fix copyright headers by Sinclair Yeh · 9 years ago
  3. d80efd5 drm/vmwgfx: Initial DX support by Thomas Hellstrom · 9 years ago
  4. b9eb1a6 drm/vmwgfx: Kill a bunch of sparse warnings by Thomas Hellstrom · 9 years ago
  5. 153b3d5 vmwgfx: Rework device initialization by Thomas Hellstrom · 9 years ago
  6. b8ccd1e drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset by Thomas Hellstrom · 10 years ago
  7. 18e4a46 drm/vmwgfx: Fix compat shader namespace by Thomas Hellstrom · 10 years ago
  8. 294adf7 drm/vmwgfx: Use a per-device semaphore for reservation protection by Thomas Hellstrom · 10 years ago
  9. 8e67bbb drm/vmwgfx: Fix a couple of sparse warnings and errors by Thomas Hellstrom · 11 years ago
  10. 30f82d81 drm/vmwgfx: Reemit context bindings when necessary v2 by Thomas Hellstrom · 11 years ago
  11. d5bde95 drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2 by Thomas Hellstrom · 11 years ago
  12. 3e894a6 drm/vmwgfx: Fix recently introduced sparse / smatch warnings and errors by Thomas Hellstrom · 11 years ago
  13. 173fb7d drm/vmwgfx: Persistent tracking of context bindings by Thomas Hellstrom · 11 years ago
  14. c74c162 drm/vmwgfx: Add guest-backed shaders by Thomas Hellstrom · 12 years ago